QBuffer Class

class Qt3DRender::QBuffer

Provides a data store for raw data to later be used as vertices or uniforms. More...

Header: #include <Qt3DRender/QBuffer>
qmake: QT += 3drender
Instantiated By: Buffer
Inherits: Qt3DCore::QNode

Public Types

enum AccessType { Write, Read, ReadWrite }
enum UsageType { StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, …, DynamicCopy }

Properties

Public Functions

AccessType accessType() const
QByteArray data() const
QBufferDataGeneratorPtr dataGenerator() const
bool isSyncData() const
void setData(const QByteArray &bytes)
void setDataGenerator(const QBufferDataGeneratorPtr &functor)
void updateData(int offset, const QByteArray &bytes)
UsageType usage() const

Public Slots

void setAccessType(AccessType access)
void setSyncData(bool syncData)
void setUsage(UsageType usage)

Signals

void accessTypeChanged(AccessType access)
void dataAvailable()
void dataChanged(const QByteArray &bytes)
void syncDataChanged(bool syncData)
void usageChanged(UsageType usage)

Detailed Description

Data can either be provided directly using QBuffer::setData() or by specifying a generator with QBuffer::setDataGenerator() and providing a Qt3DRender::QBufferDataGeneratorPtr.

When using a generator the data will be loaded asynchronously in a job. The loaded data can be read back if the QBuffer::syncData flag is set to true.

Member Type Documentation

enum QBuffer::AccessType

ConstantValueDescription
Qt3DRender::QBuffer::Write0x1Write access
Qt3DRender::QBuffer::Read0x2Read access
Qt3DRender::QBuffer::ReadWriteWrite|ReadWrite|Read

enum QBuffer::UsageType

The type of the usage.

ConstantValueDescription
Qt3DRender::QBuffer::StreamDraw0x88E0GL_STREAM_DRAW
Qt3DRender::QBuffer::StreamRead0x88E1GL_STREAM_READ
Qt3DRender::QBuffer::StreamCopy0x88E2GL_STREAM_COPY
Qt3DRender::QBuffer::StaticDraw0x88E4GL_STATIC_DRAW
Qt3DRender::QBuffer::StaticRead0x88E5GL_STATIC_READ
Qt3DRender::QBuffer::StaticCopy0x88E6GL_STATIC_COPY
Qt3DRender::QBuffer::DynamicDraw0x88E8GL_DYNAMIC_DRAW
Qt3DRender::QBuffer::DynamicRead0x88E9GL_DYNAMIC_READ
Qt3DRender::QBuffer::DynamicCopy0x88EAGL_DYNAMIC_COPY

Property Documentation

accessType : AccessType

Returns the AccessType of the buffer.

Access functions:

AccessType accessType() const
void setAccessType(AccessType access)

Notifier signal:

void accessTypeChanged(AccessType access)

See also QBuffer::AccessType.

syncData : bool

Holds the syncData flag. When syncData is true, this will force data created by a Qt3DRender::QBufferDataGenerator to also be updated on the frontend Qt3DRender::QBuffer node. By default syncData is false.

Note: : This has no effect if the buffer's data was set directly using the data property.

Access functions:

bool isSyncData() const
void setSyncData(bool syncData)

Notifier signal:

void syncDataChanged(bool syncData)

usage : UsageType

Holds the buffer usage.

Access functions:

UsageType usage() const
void setUsage(UsageType usage)

Notifier signal:

void usageChanged(UsageType usage)

Member Function Documentation

[signal] void QBuffer::dataAvailable()

This signal is emitted when data becomes available.

[signal] void QBuffer::dataChanged(const QByteArray &bytes)

This signal is emitted with bytes when data changes.

QByteArray QBuffer::data() const

Returns the data.

See also setData().

QBufferDataGeneratorPtr QBuffer::dataGenerator() const

Returns the buffer functor.

See also setDataGenerator().

void QBuffer::setData(const QByteArray &bytes)

Sets bytes as data.

See also data().

void QBuffer::setDataGenerator(const QBufferDataGeneratorPtr &functor)

Sets the buffer functor.

See also dataGenerator().

void QBuffer::updateData(int offset, const QByteArray &bytes)

Updates the data by replacing it with bytes at offset.

Note: This function can be invoked via the meta-object system and from QML. See Q_INVOKABLE.

Related Non-Members

typedef QBufferDataGeneratorPtr