Qt Quick Demo - Maroon in Trouble

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 import QtQuick 2.0

 Item {
     property real hp: 1
     property real range: 0
     property real damage: 0
     property int rof: 100
     property int fireCounter: 0
     property int income: 0
     property int row: 0
     property int col: 0

     width: parent ? parent.squareSize : 0
     height: parent ? parent.squareSize : 0
     //This is how it is placed on the gameboard, do not modify/animate the X/Y/Z of a TowerBase please
     x: col * width
     y: row * height
     z: 1000

     function fire() { }
     function spawn() { } //After all game properties are set
     function die() { stdDeath.start(); destroy(1000); }
     function sell() { destroy(); }

     SequentialAnimation on opacity {
         id: stdDeath
         running: false
         loops: 2
         NumberAnimation { from: 1; to: 0; }
         NumberAnimation { from: 0; to: 1; }
     }
 }