AluminumAnodizedEmissiveMaterial QML Type

Anodized aluminum material with emissive properties. More...

Import Statement: import QtQuick3D.Materials 1.15

Detailed Description

The anodized aluminum emissive material has the following properties:

Property NameProperty TypeDescription
uEnvironmentMappingEnabledboolDoes the material use an environment map. Default is true.
uShadowMappingEnabledboolDoes the material use a baked shadow map. Default is false.
roughnessrealRoughness of the material. Range is [0, 1], with 0 being totally reflective. Default is 0.3.
base_colorvector3dBase color of the material. Default is Qt.vector3d(0.7, 0.7, 0.7).
intensityrealThe intensity of the emission. Default is 1.0.
emission_colorvector3dEmission color of the material. Default is Qt.vector3d(0, 0, 0).
emissive_textureTextureInputThe emissive texture map. Default is a Texture with source "maps/emissive.png".
emissive_mask_textureTextureInputThe emissive texture map mask. Default is a Texture with source "maps/emissive_mask.png".
uEnvironmentTextureTextureInputThe environment texture map. Enabled when uEnvironmentMappingEnabled is true. Default is a Texture with source "maps/spherical_checker.png".
uBakedShadowTextureTextureInputThe baked shadow texture map. Enabled when uShadowMappingEnabled is true. Default is a Texture with source "maps/shadow.png".