Qt Quick 3D - Custom Shaders Example

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 import QtQuick 2.15
 import QtQuick3D 1.15
 import QtQuick3D.Materials 1.15

 CustomMaterial {
     property real time: 0.0
     property real amplitude: 5.0

     shaderInfo: ShaderInfo {
         version: "330"
         type: "GLSL"
     }

     Shader {
         id: vertShader
         stage: Shader.Vertex
         shader: "example.vert"
     }

     Shader {
         id: fragShader
         stage: Shader.Fragment
         shader: "example.frag"
     }

     passes: [ Pass {
             shaders: [ vertShader, fragShader ]
         }
     ]
 }