Qt Quick 3D - Custom Shaders Example

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 import QtQuick 2.15
 import QtQuick.Window 2.11
 import QtQuick3D 1.15
 import QtQuick.Controls 2.4

 Window {
     id: window
     width: 800
     height: 600
     visible: true
     color: "#848895"

     MaterialControl {
         id: control
         anchors.top: parent.top
         anchors.horizontalCenter: parent.horizontalCenter
     }

     View3D {
         anchors.fill: parent
         camera: camera

         PerspectiveCamera {
             id: camera
             position: Qt.vector3d(0, 200, 300)
             eulerRotation.x: -30
         }

         Model {
             position: Qt.vector3d(0, 0, 0)
             scale: Qt.vector3d(2, 2, 2)
             source: "#Sphere"
             materials: [
                 ExampleMaterial {
                     id: exampleMaterial
                     time: control.time
                     amplitude: control.amplitude
                 }
             ]
         }
     }
 }