QUndoStack Class

The QUndoStack class is a stack of QUndoCommand objects. More...

Header: #include <QUndoStack>
CMake: find_package(Qt6 REQUIRED COMPONENTS Gui)
target_link_libraries(mytarget PRIVATE Qt6::Gui)
qmake: QT += gui
Inherits: QObject

Properties

Public Functions

QUndoStack(QObject *parent = nullptr)
virtual ~QUndoStack()
void beginMacro(const QString &text)
bool canRedo() const
bool canUndo() const
int cleanIndex() const
void clear()
const QUndoCommand *command(int index) const
int count() const
QAction *createRedoAction(QObject *parent, const QString &prefix = QString()) const
QAction *createUndoAction(QObject *parent, const QString &prefix = QString()) const
void endMacro()
int index() const
bool isActive() const
bool isClean() const
void push(QUndoCommand *cmd)
QString redoText() const
void setUndoLimit(int limit)
QString text(int idx) const
int undoLimit() const
QString undoText() const

Public Slots

void redo()
void resetClean()
void setActive(bool active = true)
void setClean()
void setIndex(int idx)
void undo()

Signals

void canRedoChanged(bool canRedo)
void canUndoChanged(bool canUndo)
void cleanChanged(bool clean)
void indexChanged(int idx)
void redoTextChanged(const QString &redoText)
void undoTextChanged(const QString &undoText)

Detailed Description

For an overview of Qt's Undo Framework, see the overview document.

An undo stack maintains a stack of commands that have been applied to a document.

New commands are pushed on the stack using push(). Commands can be undone and redone using undo() and redo(), or by triggering the actions returned by createUndoAction() and createRedoAction().

QUndoStack keeps track of the current command. This is the command which will be executed by the next call to redo(). The index of this command is returned by index(). The state of the edited object can be rolled forward or back using setIndex(). If the top-most command on the stack has already been redone, index() is equal to count().

QUndoStack provides support for undo and redo actions, command compression, command macros, and supports the concept of a clean state.

Undo and Redo Actions

QUndoStack provides convenient undo and redo QAction objects, which can be inserted into a menu or a toolbar. When commands are undone or redone, QUndoStack updates the text properties of these actions to reflect what change they will trigger. The actions are also disabled when no command is available for undo or redo. These actions are returned by QUndoStack::createUndoAction() and QUndoStack::createRedoAction().

Command Compression and Macros

Command compression is useful when several commands can be compressed into a single command that can be undone and redone in a single operation. For example, when a user types a character in a text editor, a new command is created. This command inserts the character into the document at the cursor position. However, it is more convenient for the user to be able to undo or redo typing of whole words, sentences, or paragraphs. Command compression allows these single-character commands to be merged into a single command which inserts or deletes sections of text. For more information, see QUndoCommand::mergeWith() and push().

A command macro is a sequence of commands, all of which are undone and redone in one go. Command macros are created by giving a command a list of child commands. Undoing or redoing the parent command will cause the child commands to be undone or redone. Command macros may be created explicitly by specifying a parent in the QUndoCommand constructor, or by using the convenience functions beginMacro() and endMacro().

Although command compression and macros appear to have the same effect to the user, they often have different uses in an application. Commands that perform small changes to a document may be usefully compressed if there is no need to individually record them, and if only larger changes are relevant to the user. However, for commands that need to be recorded individually, or those that cannot be compressed, it is useful to use macros to provide a more convenient user experience while maintaining a record of each command.

Clean State

QUndoStack supports the concept of a clean state. When the document is saved to disk, the stack can be marked as clean using setClean(). Whenever the stack returns to this state through undoing and redoing commands, it emits the signal cleanChanged(). This signal is also emitted when the stack leaves the clean state. This signal is usually used to enable and disable the save actions in the application, and to update the document's title to reflect that it contains unsaved changes.

Obsolete Commands

QUndoStack is able to delete commands from the stack if the command is no longer needed. One example may be to delete a command when two commands are merged together in such a way that the merged command has no function. This can be seen with move commands where the user moves their mouse to one part of the screen and then moves it to the original position. The merged command results in a mouse movement of 0. This command can be deleted since it serves no purpose. Another example is with networking commands that fail due to connection issues. In this case, the command is to be removed from the stack because the redo() and undo() functions have no function since there was connection issues.

A command can be marked obsolete with the QUndoCommand::setObsolete() function. The QUndoCommand::isObsolete() flag is checked in QUndoStack::push(), QUndoStack::undo(), QUndoStack::redo(), and QUndoStack::setIndex() after calling QUndoCommand::undo(), QUndoCommand::redo() and QUndoCommand:mergeWith() where applicable.

If a command is set obsolete and the clean index is greater than or equal to the current command index, then the clean index will be reset when the command is deleted from the stack.

See also QUndoCommand and QUndoView.

Property Documentation

active : bool

This property holds the active status of this stack.

An application often has multiple undo stacks, one for each opened document. The active stack is the one associated with the currently active document. If the stack belongs to a QUndoGroup, calls to QUndoGroup::undo() or QUndoGroup::redo() will be forwarded to this stack when it is active. If the QUndoGroup is watched by a QUndoView, the view will display the contents of this stack when it is active. If the stack does not belong to a QUndoGroup, making it active has no effect.

It is the programmer's responsibility to specify which stack is active by calling setActive(), usually when the associated document window receives focus.

Access functions:

bool isActive() const
void setActive(bool active = true)

See also QUndoGroup.

[read-only] canRedo : const bool

This property holds whether this stack can redo.

This property indicates whether or not there is a command that can be redone.

Access functions:

bool canRedo() const

Notifier signal:

void canRedoChanged(bool canRedo)

See also canRedo(), index(), and canUndo().

[read-only] canUndo : const bool

This property holds whether this stack can undo.

This property indicates whether or not there is a command that can be undone.

Access functions:

bool canUndo() const

Notifier signal:

void canUndoChanged(bool canUndo)

See also canUndo(), index(), and canRedo().

[read-only] clean : const bool

This property holds the clean status of this stack.

This property indicates whether or not the stack is clean. For example, a stack is clean when a document has been saved.

Access functions:

bool isClean() const

Notifier signal:

void cleanChanged(bool clean)

See also isClean(), setClean(), resetClean(), and cleanIndex().

[read-only] redoText : const QString

This property holds the redo text of the next command that is redone.

This property holds the text of the command which will be redone in the next call to redo().

Access functions:

QString redoText() const

Notifier signal:

void redoTextChanged(const QString &redoText)

See also redoText(), QUndoCommand::actionText(), and undoText().

undoLimit : int

This property holds the maximum number of commands on this stack.

When the number of commands on a stack exceedes the stack's undoLimit, commands are deleted from the bottom of the stack. Macro commands (commands with child commands) are treated as one command. The default value is 0, which means that there is no limit.

This property may only be set when the undo stack is empty, since setting it on a non-empty stack might delete the command at the current index. Calling setUndoLimit() on a non-empty stack prints a warning and does nothing.

Access functions:

int undoLimit() const
void setUndoLimit(int limit)

[read-only] undoText : const QString

This property holds the undo text of the next command that is undone.

This property holds the text of the command which will be undone in the next call to undo().

Access functions:

QString undoText() const

Notifier signal:

void undoTextChanged(const QString &undoText)

See also undoText(), QUndoCommand::actionText(), and redoText().

Member Function Documentation

[explicit] QUndoStack::QUndoStack(QObject *parent = nullptr)

Constructs an empty undo stack with the parent parent. The stack will initially be in the clean state. If parent is a QUndoGroup object, the stack is automatically added to the group.

See also push().

[virtual noexcept] QUndoStack::~QUndoStack()

Destroys the undo stack, deleting any commands that are on it. If the stack is in a QUndoGroup, the stack is automatically removed from the group.

See also QUndoStack().

void QUndoStack::beginMacro(const QString &text)

Begins composition of a macro command with the given text description.

An empty command described by the specified text is pushed on the stack. Any subsequent commands pushed on the stack will be appended to the empty command's children until endMacro() is called.

Calls to beginMacro() and endMacro() may be nested, but every call to beginMacro() must have a matching call to endMacro().

While a macro is being composed, the stack is disabled. This means that:

The stack becomes enabled and appropriate signals are emitted when endMacro() is called for the outermost macro.

 stack.beginMacro("insert red text");
 stack.push(new InsertText(document, idx, text));
 stack.push(new SetColor(document, idx, text.length(), Qt::red));
 stack.endMacro(); // indexChanged() is emitted

This code is equivalent to:

 QUndoCommand *insertRed = new QUndoCommand(); // an empty command
 insertRed->setText("insert red text");

 new InsertText(document, idx, text, insertRed); // becomes child of insertRed
 new SetColor(document, idx, text.length(), Qt::red, insertRed);

 stack.push(insertRed);

See also endMacro().

bool QUndoStack::canRedo() const

Returns true if there is a command available for redo; otherwise returns false.

This function returns false if the stack is empty or if the top command on the stack has already been redone.

Synonymous with index() == count().

Note: Getter function for property canRedo.

See also index() and canUndo().

[signal] void QUndoStack::canRedoChanged(bool canRedo)

This signal is emitted whenever the value of canRedo() changes. It is used to enable or disable the redo action returned by createRedoAction(). canRedo specifies the new value.

Note: Notifier signal for property canRedo.

bool QUndoStack::canUndo() const

Returns true if there is a command available for undo; otherwise returns false.

This function returns false if the stack is empty, or if the bottom command on the stack has already been undone.

Synonymous with index() == 0.

Note: Getter function for property canUndo.

See also index() and canRedo().

[signal] void QUndoStack::canUndoChanged(bool canUndo)

This signal is emitted whenever the value of canUndo() changes. It is used to enable or disable the undo action returned by createUndoAction(). canUndo specifies the new value.

Note: Notifier signal for property canUndo.

[signal] void QUndoStack::cleanChanged(bool clean)

This signal is emitted whenever the stack enters or leaves the clean state. If clean is true, the stack is in a clean state; otherwise this signal indicates that it has left the clean state.

Note: Notifier signal for property clean.

See also isClean() and setClean().

int QUndoStack::cleanIndex() const

Returns the clean index. This is the index at which setClean() was called.

A stack may not have a clean index. This happens if a document is saved, some commands are undone, then a new command is pushed. Since push() deletes all the undone commands before pushing the new command, the stack can't return to the clean state again. In this case, this function returns -1. The -1 may also be returned after an explicit call to resetClean().

See also isClean() and setClean().

void QUndoStack::clear()

Clears the command stack by deleting all commands on it, and returns the stack to the clean state.

Commands are not undone or redone; the state of the edited object remains unchanged.

This function is usually used when the contents of the document are abandoned.

See also QUndoStack().

const QUndoCommand *QUndoStack::command(int index) const

Returns a const pointer to the command at index.

This function returns a const pointer, because modifying a command, once it has been pushed onto the stack and executed, almost always causes corruption of the state of the document, if the command is later undone or redone.

See also QUndoCommand::child().

int QUndoStack::count() const

Returns the number of commands on the stack. Macro commands are counted as one command.

See also index(), setIndex(), and command().

QAction *QUndoStack::createRedoAction(QObject *parent, const QString &prefix = QString()) const

Creates an redo QAction object with the given parent.

Triggering this action will cause a call to redo(). The text of this action is the text of the command which will be redone in the next call to redo(), prefixed by the specified prefix. If there is no command available for redo, this action will be disabled.

If prefix is empty, the default template "Redo %1" is used instead of prefix. Before Qt 4.8, the prefix "Redo" was used by default.

See also createUndoAction(), canRedo(), and QUndoCommand::text().

QAction *QUndoStack::createUndoAction(QObject *parent, const QString &prefix = QString()) const

Creates an undo QAction object with the given parent.

Triggering this action will cause a call to undo(). The text of this action is the text of the command which will be undone in the next call to undo(), prefixed by the specified prefix. If there is no command available for undo, this action will be disabled.

If prefix is empty, the default template "Undo %1" is used instead of prefix. Before Qt 4.8, the prefix "Undo" was used by default.

See also createRedoAction(), canUndo(), and QUndoCommand::text().

void QUndoStack::endMacro()

Ends composition of a macro command.

If this is the outermost macro in a set nested macros, this function emits indexChanged() once for the entire macro command.

See also beginMacro().

int QUndoStack::index() const

Returns the index of the current command. This is the command that will be executed on the next call to redo(). It is not always the top-most command on the stack, since a number of commands may have been undone.

See also setIndex(), undo(), redo(), and count().

[signal] void QUndoStack::indexChanged(int idx)

This signal is emitted whenever a command modifies the state of the document. This happens when a command is undone or redone. When a macro command is undone or redone, or setIndex() is called, this signal is emitted only once.

idx specifies the index of the current command, ie. the command which will be executed on the next call to redo().

See also index() and setIndex().

bool QUndoStack::isClean() const

If the stack is in the clean state, returns true; otherwise returns false.

Note: Getter function for property clean.

See also setClean() and cleanIndex().

void QUndoStack::push(QUndoCommand *cmd)

Pushes cmd on the stack or merges it with the most recently executed command. In either case, executes cmd by calling its redo() function.

If cmd's id is not -1, and if the id is the same as that of the most recently executed command, QUndoStack will attempt to merge the two commands by calling QUndoCommand::mergeWith() on the most recently executed command. If QUndoCommand::mergeWith() returns true, cmd is deleted.

After calling QUndoCommand::redo() and, if applicable, QUndoCommand::mergeWith(), QUndoCommand::isObsolete() will be called for cmd or the merged command. If QUndoCommand::isObsolete() returns true, then cmd or the merged command will be deleted from the stack.

In all other cases cmd is simply pushed on the stack.

If commands were undone before cmd was pushed, the current command and all commands above it are deleted. Hence cmd always ends up being the top-most on the stack.

Once a command is pushed, the stack takes ownership of it. There are no getters to return the command, since modifying it after it has been executed will almost always lead to corruption of the document's state.

See also QUndoCommand::id() and QUndoCommand::mergeWith().

[slot] void QUndoStack::redo()

Redoes the current command by calling QUndoCommand::redo(). Increments the current command index.

If the stack is empty, or if the top command on the stack has already been redone, this function does nothing.

If QUndoCommand::isObsolete() returns true for the current command, then the command will be deleted from the stack. Additionally, if the clean index is greater than or equal to the current command index, then the clean index is reset.

See also undo() and index().

QString QUndoStack::redoText() const

Returns the text of the command which will be redone in the next call to redo().

Note: Getter function for property redoText.

See also QUndoCommand::actionText() and undoText().

[signal] void QUndoStack::redoTextChanged(const QString &redoText)

This signal is emitted whenever the value of redoText() changes. It is used to update the text property of the redo action returned by createRedoAction(). redoText specifies the new text.

Note: Notifier signal for property redoText.

[slot] void QUndoStack::resetClean()

Leaves the clean state and emits cleanChanged() if the stack was clean. This method resets the clean index to -1.

This is typically called in the following cases, when a document has been:

  • created basing on some template and has not been saved, so no filename has been associated with the document yet.
  • restored from a backup file.
  • changed outside of the editor and the user did not reload it.

See also isClean(), setClean(), and cleanIndex().

[slot] void QUndoStack::setClean()

Marks the stack as clean and emits cleanChanged() if the stack was not already clean.

This is typically called when a document is saved, for example.

Whenever the stack returns to this state through the use of undo/redo commands, it emits the signal cleanChanged(). This signal is also emitted when the stack leaves the clean state.

See also isClean(), resetClean(), and cleanIndex().

[slot] void QUndoStack::setIndex(int idx)

Repeatedly calls undo() or redo() until the current command index reaches idx. This function can be used to roll the state of the document forwards of backwards. indexChanged() is emitted only once.

See also index(), count(), undo(), and redo().

QString QUndoStack::text(int idx) const

Returns the text of the command at index idx.

See also beginMacro().

[slot] void QUndoStack::undo()

Undoes the command below the current command by calling QUndoCommand::undo(). Decrements the current command index.

If the stack is empty, or if the bottom command on the stack has already been undone, this function does nothing.

After the command is undone, if QUndoCommand::isObsolete() returns true, then the command will be deleted from the stack. Additionally, if the clean index is greater than or equal to the current command index, then the clean index is reset.

See also redo() and index().

QString QUndoStack::undoText() const

Returns the text of the command which will be undone in the next call to undo().

Note: Getter function for property undoText.

See also QUndoCommand::actionText() and redoText().

[signal] void QUndoStack::undoTextChanged(const QString &undoText)

This signal is emitted whenever the value of undoText() changes. It is used to update the text property of the undo action returned by createUndoAction(). undoText specifies the new text.

Note: Notifier signal for property undoText.