Qt Quick 3D - Virtual Assistant Example

 import QmlProject

 Project {
     mainFile: "content/App.qml"
     mainUiFile: "content/Screen01.ui.qml"

     /* Include .qml, .js, and image files from current directory and subdirectories */
     QmlFiles {
         directory: "content"
     }

     QmlFiles {
         directory: "imports"
     }

     JavaScriptFiles {
         directory: "content"
     }

     JavaScriptFiles {
         directory: "imports"
     }

     ImageFiles {
         directory: "content"
     }

     ImageFiles {
         directory: "asset_imports"
     }

     Files {
         filter: "*.conf"
         files: ["qtquickcontrols2.conf"]
     }

     Files {
         filter: "qmldir"
         directory: "."
     }

     Files {
         filter: "*.ttf;*.otf"
     }

     Files {
         filter: "*.wav;*.mp3"
     }

     Files {
         filter: "*.mp4"
     }

     Files {
         filter: "*.glsl;*.glslv;*.glslf;*.vsh;*.fsh;*.vert;*.frag"
     }

     Files {
         filter: "*.qsb"
     }

     Files {
         filter: "*.mesh"
         directory: "asset_imports"
     }

     Files {
         filter: "*.qml"
         directory: "asset_imports"
     }

     Environment {
         QT_QUICK_CONTROLS_CONF: "qtquickcontrols2.conf"
         QT_AUTO_SCREEN_SCALE_FACTOR: "1"
         QML_COMPAT_RESOLVE_URLS_ON_ASSIGNMENT: "1"
         QT_LOGGING_RULES: "qt.qml.connections=false"
         QT_ENABLE_HIGHDPI_SCALING: "0"
         /* Useful for debugging
        QSG_VISUALIZE=batches
        QSG_VISUALIZE=clip
        QSG_VISUALIZE=changes
        QSG_VISUALIZE=overdraw
        */
     }

     qt6Project: true

     /* List of plugin directories passed to QML runtime */
     importPaths: [ "imports", "asset_imports" ]

     /* Required for deployment */
     targetDirectory: "/opt/VirtualAssistant"

     qdsVersion: "4.3"

     quickVersion: "6.5"

     /* If any modules the project imports require widgets (e.g. QtCharts), widgetApp must be true */
     widgetApp: true

     /* args: Specifies command line arguments for qsb tool to generate shaders.
        files: Specifies target files for qsb tool. If path is included, it must be relative to this file.
               Wildcard '*' can be used in the file name part of the path.
               e.g. files: [ "content/shaders/*.vert", "*.frag" ]  */
     ShaderTool {
         args: "-s --glsl \"100 es,120,150\" --hlsl 50 --msl 12"
         files: [ "content/shaders/*" ]
     }

     multilanguageSupport: true
     supportedLanguages: ["en"]
     primaryLanguage: "en"

 }