Qt Quick 3D Physics - Compound Shapes Example

 // Copyright (C) 2022 The Qt Company Ltd.
 // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause

 import QtQuick
 import QtQuick3D
 import QtQuick3D.Physics

 DynamicRigidBody {
     scale: Qt.vector3d(100, 100, 100)
     property color color: "white"
     PrincipledMaterial {
         id: _material
         baseColor: color
         metalness: 1.0
         roughness: 0.5
     }

     Model {
         source: "meshes/ring.mesh"
         materials: [_material]
     }

     collisionShapes: [
         ConvexMeshShape {
             source: "meshes/segmentedRing_001.mesh"
         },
         ConvexMeshShape {
             source: "meshes/segmentedRing_002.mesh"
         },
         ConvexMeshShape {
             source: "meshes/segmentedRing_003.mesh"
         },
         ConvexMeshShape {
             source: "meshes/segmentedRing_004.mesh"
         },
         ConvexMeshShape {
             source: "meshes/segmentedRing_005.mesh"
         },
         ConvexMeshShape {
             source: "meshes/segmentedRing_006.mesh"
         },
         ConvexMeshShape {
             source: "meshes/segmentedRing_007.mesh"
         },
         ConvexMeshShape {
             source: "meshes/segmentedRing_008.mesh"
         },
         ConvexMeshShape {
             source: "meshes/segmentedRing_009.mesh"
         },
         ConvexMeshShape {
             source: "meshes/segmentedRing_010.mesh"
         },
         ConvexMeshShape {
             source: "meshes/segmentedRing_011.mesh"
         },
         ConvexMeshShape {
             source: "meshes/segmentedRing_012.mesh"
         }
     ]
 }