passwordmanager/model/entrymodel.h

139 lines
4.5 KiB
C++

#ifndef ENTRYMODEL_H
#define ENTRYMODEL_H
#if defined(PASSWORD_MANAGER_GUI_QTWIDGETS) || defined(PASSWORD_MANAGER_ENABLE_UNDO_SUPPORT_FOR_QUICK_GUI)
#include "../gui/stacksupport.h"
#endif
#include <c++utilities/application/global.h>
#include <QAbstractItemModel>
#if (QT_VERSION >= QT_VERSION_CHECK(6, 0, 0))
#include <passwordfile/io/entry.h>
#else
namespace Io {
class Entry;
class NodeEntry;
enum class EntryType;
} // namespace Io
#endif
namespace QtGui {
/*!
* \brief The EntryModelRoles enum defines custom roles for the EntryModel class.
*/
enum EntryModelRoles {
SerializedRole = Qt::UserRole + 1, /**< the entry (including descendants) in serialized from (QByteArray) */
DefaultExpandedRole, /**< whether the entry should be expanded by default */
};
class EntryModel : public QAbstractItemModel
#ifdef PASSWORD_MANAGER_UNDO_SUPPORT
,
public StackSupport
#endif
{
Q_OBJECT
Q_PROPERTY(Io::NodeEntry *rootEntry READ rootEntry WRITE setRootEntry)
Q_PROPERTY(Io::EntryType insertType READ insertType WRITE setInsertType)
public:
explicit EntryModel(QObject *parent = nullptr);
#ifdef PASSWORD_MANAGER_UNDO_SUPPORT
explicit EntryModel(QUndoStack *undoStack, QObject *parent = nullptr);
#endif
QHash<int, QByteArray> roleNames() const override;
Io::NodeEntry *rootEntry();
void setRootEntry(Io::NodeEntry *entry);
Q_INVOKABLE Io::Entry *entry(const QModelIndex &index);
Q_INVOKABLE QList<Io::Entry *> takeEntries(int row, int count, const QModelIndex &parent);
Q_INVOKABLE bool insertEntries(int row, const QModelIndex &parent, const QList<Io::Entry *> &entries);
Io::EntryType insertType() const;
void setInsertType(Io::EntryType type);
QModelIndex index(int row, int column, const QModelIndex &parent) const override;
QModelIndex index(Io::Entry *entry) const;
QModelIndex parent(const QModelIndex &child) const override;
bool hasChildren(const QModelIndex &parent) const override;
Q_INVOKABLE bool isNode(const QModelIndex &parent) const;
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
QMap<int, QVariant> itemData(const QModelIndex &index) const override;
bool setData(const QModelIndex &index, const QVariant &value, int role) override;
bool setItemData(const QModelIndex &index, const QMap<int, QVariant> &roles) override;
Qt::ItemFlags flags(const QModelIndex &index) const override;
QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
Q_INVOKABLE int rowCount(const QModelIndex &parent = QModelIndex()) const override;
Q_INVOKABLE int columnCount(const QModelIndex &parent = QModelIndex()) const override;
Q_INVOKABLE bool insertRows(int row, int count, const QModelIndex &parent = QModelIndex()) override;
Q_INVOKABLE bool removeRows(int row, int count, const QModelIndex &parent = QModelIndex()) override;
Q_INVOKABLE bool moveRows(
const QModelIndex &sourceParent, int sourceRow, int count, const QModelIndex &destinationParent, int destinationChild) override;
QStringList mimeTypes() const override;
QMimeData *mimeData(const QModelIndexList &indexes) const override;
bool dropMimeData(const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent) override;
Qt::DropActions supportedDropActions() const override;
Q_INVOKABLE void setInsertTypeToNode();
Q_INVOKABLE void setInsertTypeToAccount();
public Q_SLOTS:
void reset();
private:
Io::NodeEntry *m_rootEntry;
Io::EntryType m_insertType;
};
/*!
* \brief Returns the root entry.
*/
inline Io::NodeEntry *EntryModel::rootEntry()
{
return m_rootEntry;
}
/*!
* \brief Sets the root entry. Causes a model reset. The undo stack for the Qt Widgets GUI will be cleared if building
* with Qt Widgets GUI support.
*/
inline void EntryModel::setRootEntry(Io::NodeEntry *entry)
{
if (m_rootEntry != entry) {
#ifdef PASSWORD_MANAGER_UNDO_SUPPORT
clearUndoStack();
#endif
beginResetModel();
m_rootEntry = entry;
endResetModel();
}
}
/*!
* \brief Resets the model. The root entry will be unset.
*/
inline void EntryModel::reset()
{
setRootEntry(nullptr);
}
/*!
* \brief Returns the entry type used when inserting new rows.
*/
inline Io::EntryType EntryModel::insertType() const
{
return m_insertType;
}
/*!
* \brief Sets the entry type used when inserting new rows.
*/
inline void EntryModel::setInsertType(Io::EntryType type)
{
m_insertType = type;
}
} // namespace QtGui
#endif // ENTRYMODEL_H