qtutilities/resources/resources.cpp

210 lines
7.0 KiB
C++

#include "./resources.h"
#include <QString>
#include <QLocale>
#include <QTranslator>
#include <QLibraryInfo>
#include <QFile>
#include <QDir>
#include <QStringBuilder>
#include <QSettings>
#if defined(GUI_QTWIDGETS)
# include <QApplication>
# include <QIcon>
# include <QFont>
# include <QStyleFactory>
#elif defined(GUI_QTQUICK)
# include <QGuiApplication>
# include <QIcon>
# include <QFont>
#else
# include <QCoreApplication>
#endif
#include <iostream>
using namespace std;
void qInitResources_qtutilsicons();
void qCleanupResources_qtutilsicons();
namespace QtUtilitiesResources {
/*!
* \brief Initiates the resources used and provided by this library.
*/
void init()
{
qInitResources_qtutilsicons();
}
/*!
* \brief Frees the resources used and provided by this library.
*/
void cleanup()
{
qCleanupResources_qtutilsicons();
}
}
namespace TranslationFiles {
bool hasEnglishTranslator = false;
/*!
* \brief Loads and installs the appropriate Qt translation file for the current locale.
*/
void loadQtTranslationFile()
{
QLocale locale;
if(locale.language() != QLocale::English) {
QTranslator *qtTranslator = new QTranslator;
if(qtTranslator->load(QStringLiteral("qt_%1").arg(locale.name()),
QLibraryInfo::location(QLibraryInfo::TranslationsPath))) {
QCoreApplication::installTranslator(qtTranslator);
} else if(qtTranslator->load(QStringLiteral("qt_%1").arg(locale.name()), QStringLiteral("../share/qt/translations"))) {
// used in Windows
QCoreApplication::installTranslator(qtTranslator);
} else {
delete qtTranslator;
cout << "Unable to load Qt translation file for the language " << locale.name().toStdString() << "." << endl;
}
}
}
/*!
* \brief Loads and installs the appropriate application translation file for the current locale.
* \param applicationName Specifies the name of the application.
* \remarks Translation files have to be placed in one of the following
* locations:
* - ./translations
* - /usr/share/$application/translations (used in UNIX)
* - ../share/$application/translations (used in Windows)
* - ./projects/%1/translations (used during developement with subdirs project)
* Translation files must be named using the following scheme:
* - $application_$language.qm
*/
void loadApplicationTranslationFile(const QString &applicationName)
{
// load English translation files as fallback
loadApplicationTranslationFile(applicationName, QStringLiteral("en_US"));
hasEnglishTranslator = true;
// load translation files for current locale
loadApplicationTranslationFile(applicationName, QLocale().name());
}
/*!
* \brief Loads and installs the appropriate application translation file for the specified locale.
* \param applicationName Specifies the name of the application.
* \param localeName Specifies the name of the locale.
* \remarks Translation files have to be placed in one of the following
* locations:
* - ./translations
* - /usr/share/$application/translations (used in UNIX)
* - ../share/$application/translations (used in Windows)
* - ./projects/%1/translations (used during developement with subdirs project)
* Translation files must be named using the following scheme:
* - $application_$language.qm
*/
void loadApplicationTranslationFile(const QString &applicationName, const QString &localeName)
{
QTranslator *appTranslator = new QTranslator;
QString fileName = QStringLiteral("%1_%2").arg(applicationName, localeName);
if(appTranslator->load(fileName, QStringLiteral("."))) {
QCoreApplication::installTranslator(appTranslator);
} else if(appTranslator->load(fileName, QStringLiteral("./translations"))) {
QCoreApplication::installTranslator(appTranslator);
} else if(appTranslator->load(fileName, QStringLiteral("/usr/share/%1/translations").arg(applicationName))) {
QCoreApplication::installTranslator(appTranslator);
} else if(appTranslator->load(fileName, QStringLiteral("../share/%1/translations").arg(applicationName))) {
QCoreApplication::installTranslator(appTranslator);
} else {
delete appTranslator;
if(localeName != QStringLiteral("en_US")) {
cout << "Unable to load application translation file for the language \"" << localeName.toStdString() << "\", falling back to language \"en_US\"." << endl;
if(!hasEnglishTranslator) {
loadApplicationTranslationFile(applicationName, QStringLiteral("en_US"));
hasEnglishTranslator = true;
}
} else {
cout << "Unable to load application translation file for the language \"" << localeName.toStdString() << "\"." << endl;
}
}
}
}
namespace ApplicationInstances {
#if defined(GUI_QTWIDGETS)
bool hasWidgetsApp()
{
return qobject_cast<QApplication *>(QCoreApplication::instance()) != nullptr;
}
#endif
#if defined(GUI_QTWIDGETS) || defined(GUI_QTQUICK)
bool hasGuiApp()
{
return qobject_cast<QGuiApplication *>(QCoreApplication::instance()) != nullptr;
}
#endif
bool hasCoreApp()
{
return qobject_cast<QCoreApplication *>(QCoreApplication::instance()) != nullptr;
}
}
namespace ConfigFile {
QString locateConfigFile(const QString &applicationName, const QString &fileName, const QSettings *settings)
{
// check whether the file is in the current working directory
if(QFile::exists(fileName)) {
return fileName;
} else {
// check whether the file is in the settings directory used by QSettings
QString path;
if(settings) {
path = QFileInfo(settings->fileName()).absoluteDir().absoluteFilePath(fileName);
if(QFile::exists(path)) {
return path;
}
}
// check whether there is a user created version of the file under /etc/app/
#ifdef Q_OS_WIN32
// use relative paths on Windows
path = QStringLiteral("../etc/") % applicationName % QChar('/') % fileName;
if(QFile::exists(path)) {
return path;
} else {
// check whether there is the default version of the file under /usr/share/app/
path = QStringLiteral("../share/") % applicationName % QChar('/') % fileName;
if(QFile::exists(path)) {
return path;
} else {
return QString(); // file is not present
}
}
#else
path = QStringLiteral("/etc/") % applicationName % QChar('/') % fileName;
if(QFile::exists(path)) {
return path;
} else {
// check whether there is the default version of the file under /usr/share/app/
path = QStringLiteral("/usr/share/") % applicationName % QChar('/') % fileName;
if(QFile::exists(path)) {
return path;
} else {
return QString(); // file is not present
}
}
#endif
}
}
}