Instead of
[I6KAH] 19:05:56 INFO: Single thread hash performance is 359 MB/s using minio/sha256-simd (354 MB/s using crypto/sha256).
it now says
[I6KAH] 19:06:16 INFO: Single thread SHA256 performance is 359 MB/s using minio/sha256-simd (354 MB/s using crypto/sha256).
[I6KAH] 19:06:17 INFO: Actual hashing performance is 299.01 MB/s
which is more informative. This is also the number it reports in usage
reporting.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3918
This adds autodetection of the fastest hashing library on startup, thus
handling the performance regression. It also adds an environment
variable to control the selection, STHASHING=standard (Go standard
library version, avoids SIGILL crash when the minio library has bugs on
odd CPUs), STHASHING=minio (to force using the minio version) or unset
for the default autodetection.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3617
1. Removes separate relay lists and relay clients/services, just makes it a listen address
2. Easier plugging-in of other transports
3. Allows "hot" disabling and enabling NAT services
4. Allows "hot" listen address changes
5. Changes listen address list with a preferable "default" value just like for discovery
6. Debounces global discovery announcements as external addresses change (which it might alot upon starting)
7. Stops this whole "pick other peers relay by latency". This information is no longer available,
but I don't think it matters as most of the time other peer only has one relay.
8. Rename ListenAddress to ListenAddresses, as well as in javascript land.
9. Stop serializing deprecated values to JSON
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/2982
Also fixes what I think migh thave been a bug where we did not use the
proxy for usage reports. And removes the BuildEnv field that we don't
need any more.
Not necessarily the easiest way to fix just this bug, but the root cause
was using the (at that point uninitialized) cfg variable, so it seemed
sensible to just get rid of it to avoid that kind of crap.
New node ID:s contain four Luhn check digits and are grouped
differently. Code uses NodeID type instead of string, so it's formatted
homogenously everywhere.