Commit Graph

10 Commits

Author SHA1 Message Date
Jakob Borg f7fc0c1d3e all: Update license url to https (ref #3976) 2017-02-09 08:04:16 +01:00
Audrius Butkevicius bab7c8ebbf all: Add folder pause, make pauses permanent (fixes #3407, fixes #215, fixes #3001)
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3520
2016-12-21 18:41:25 +00:00
Jakob Borg ed4f6fc4b3 lib/connections, lib/model: Connection service should expose a single interface
Makes testing easier, which we'll need

GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3771
2016-11-30 07:54:20 +00:00
Jakob Borg e52be3d83e lib/connections, lib/model: Refactor connection close handling (fixes #3466)
So there were some issues here. The main problem was that
model.Close(deviceID) was overloaded to mean "the connection was closed
by the protocol layer" and "i want to close this connection". That meant
it could get called twice - once *to* close the connection and then once
more when the connection *was* closed.

After this refactor there is instead a Closed(conn) method that is the
callback. I didn't need to change the parameter in the end, but I think
it's clearer what it means when it takes the connection that was closed
instead of a device ID. To close a connection, the new close(deviceID)
method is used instead, which only closes the underlying connection and
leaves the cleanup to the Closed() callback.

I also changed how we do connection switching. Instead of the connection
service calling close and then adding the connection, it just adds the
new connection. The model knows that it already has a connection and
makes sure to close and clean out that one before adding the new
connection.

To make sure to sequence this properly I added a new map of channels
that get created on connection add and closed by Closed(), so that
AddConnection() can do the close and wait for the cleanup to happen
before proceeding.

GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3490
2016-08-10 09:37:32 +00:00
Jakob Borg f368d2278f lib/config, lib/connections: Refactor handling of ignored devices (fixes #3470)
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3471
2016-08-05 09:29:49 +00:00
Jakob Borg fa0101bd60 lib/protocol, lib/discover, lib/db: Use protocol buffer serialization (fixes #3080)
This changes the BEP protocol to use protocol buffer serialization
instead of XDR, and therefore also the database format. The local
discovery protocol is also updated to be protocol buffer format.

GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3276
LGTM: AudriusButkevicius
2016-07-04 10:40:29 +00:00
Jakob Borg d507126101 lib/protocol: Understand older/newer Hello messages (fixes #3287)
This is in preparation for future changes, but also improves the
handling when talking to pre-v0.13 clients. It breaks out the Hello
message and magic from the rest of the protocol implementation, with the
intention that this small part of the protocol will survive future
changes.

To enable this, and future testing, the new ExchangeHello function takes
an interface that can be implemented by future Hello versions and
returns a version indendent result type. It correctly detects pre-v0.13
protocols and returns a "too old" error message which gets logged to the
user at warning level:

   [I6KAH] 09:21:36 WARNING: Connecting to [...]:
     the remote device speaks an older version of the protocol (v0.12) not
     compatible with this version

Conversely, something entirely unknown will generate:

   [I6KAH] 09:40:27 WARNING: Connecting to [...]:
     the remote device speaks an unknown (newer?) version of the protocol

The intention is that in future iterations the Hello exchange will
succeed on at least one side and ExchangeHello will return the actual
data from the Hello together with ErrTooOld and an even more precise
message can be generated.

GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3289
2016-06-09 10:50:14 +00:00
Jakob Borg 2c1323ece6 lib/connections: Un-deprecate relaysEnabled (fixes #3074)
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3098
2016-05-17 00:05:38 +00:00
Jakob Borg d77d8ff803 lib/connections: Don't look at devices that are already optimally connected
Just an optimization. Required exposing the priority from the factory,
so made that an interface with an extra method instead of just a func
type.

GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3071
2016-05-09 15:33:25 +00:00
Audrius Butkevicius 674fc566bb lib/connections: Refactor
1. Removes separate relay lists and relay clients/services, just makes it a listen address
2. Easier plugging-in of other transports
3. Allows "hot" disabling and enabling NAT services
4. Allows "hot" listen address changes
5. Changes listen address list with a preferable "default" value just like for discovery
6. Debounces global discovery announcements as external addresses change (which it might alot upon starting)
7. Stops this whole "pick other peers relay by latency". This information is no longer available,
   but I don't think it matters as most of the time other peer only has one relay.
8. Rename ListenAddress to ListenAddresses, as well as in javascript land.
9. Stop serializing deprecated values to JSON

GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/2982
2016-05-04 19:38:12 +00:00