syncthing/internal/beacon/broadcast.go

100 lines
2.0 KiB
Go

// Copyright (C) 2014 The Syncthing Authors.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
// You can obtain one at http://mozilla.org/MPL/2.0/.
package beacon
import "net"
type Broadcast struct {
conn *net.UDPConn
port int
inbox chan []byte
outbox chan recv
}
func NewBroadcast(port int) (*Broadcast, error) {
conn, err := net.ListenUDP("udp", &net.UDPAddr{Port: port})
if err != nil {
return nil, err
}
b := &Broadcast{
conn: conn,
port: port,
inbox: make(chan []byte),
outbox: make(chan recv, 16),
}
go genericReader(b.conn, b.outbox)
go b.writer()
return b, nil
}
func (b *Broadcast) Send(data []byte) {
b.inbox <- data
}
func (b *Broadcast) Recv() ([]byte, net.Addr) {
recv := <-b.outbox
return recv.data, recv.src
}
func (b *Broadcast) writer() {
for bs := range b.inbox {
addrs, err := net.InterfaceAddrs()
if err != nil {
l.Warnln("Broadcast: interface addresses:", err)
continue
}
var dsts []net.IP
for _, addr := range addrs {
if iaddr, ok := addr.(*net.IPNet); ok && len(iaddr.IP) >= 4 && iaddr.IP.IsGlobalUnicast() && iaddr.IP.To4() != nil {
baddr := bcast(iaddr)
dsts = append(dsts, baddr.IP)
}
}
if len(dsts) == 0 {
// Fall back to the general IPv4 broadcast address
dsts = append(dsts, net.IP{0xff, 0xff, 0xff, 0xff})
}
if debug {
l.Debugln("addresses:", dsts)
}
for _, ip := range dsts {
dst := &net.UDPAddr{IP: ip, Port: b.port}
_, err := b.conn.WriteTo(bs, dst)
if err != nil {
if debug {
l.Debugln(err)
}
} else if debug {
l.Debugf("sent %d bytes to %s", len(bs), dst)
}
}
}
}
func bcast(ip *net.IPNet) *net.IPNet {
var bc = &net.IPNet{}
bc.IP = make([]byte, len(ip.IP))
copy(bc.IP, ip.IP)
bc.Mask = ip.Mask
offset := len(bc.IP) - len(bc.Mask)
for i := range bc.IP {
if i-offset >= 0 {
bc.IP[i] = ip.IP[i] | ^ip.Mask[i-offset]
}
}
return bc
}