syncthingtray/libsyncthing/CMakeLists.txt

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cmake_minimum_required(VERSION 3.1.0 FATAL_ERROR)
# metadata
set(META_PROJECT_NAME syncthing)
set(META_PROJECT_TYPE library)
set(META_APP_NAME "Syncthing library")
set(META_APP_DESCRIPTION "Syncthing itself, built as a shared or static library")
set(META_PROJECT_VARNAME_UPPER LIB_SYNCTHING)
# add project files
set(HEADER_FILES
interface.h
)
set(SRC_FILES
"${CMAKE_CURRENT_BINARY_DIR}/libsyncthinginternal.h"
interface.cpp
)
# find the go binary
find_program(GO_BIN go)
if(NOT GO_BIN)
message(FATAL_ERROR "The go binary could not be located.")
endif()
# locate the Syncthing checkout
set(GO_DEVELOPMENT_PATH "${CMAKE_CURRENT_SOURCE_DIR}/go" CACHE STRING "the 'GOPATH'")
set(SYNCTHING_PATH "${CMAKE_CURRENT_SOURCE_DIR}/go/src/github.com/syncthing/syncthing" CACHE STRING "path of Syncthing checkout")
# find Syncthing's assets
file(GLOB_RECURSE SRC_FILES_SYNCTHING_ASSETS
LIST_DIRECTORIES false
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
"${SYNCTHING_PATH}/gui/*"
)
if(NOT SRC_FILES_SYNCTHING_ASSETS)
message(FATAL_ERROR "No asset files found in Syncthing checkout \"${CMAKE_CURRENT_SOURCE_DIR}/go/src/github.com/syncthing/syncthing\".")
endif()
# find Syncthing's source code
file(GLOB_RECURSE SRC_FILES_SYNCTHING
LIST_DIRECTORIES false
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
"${SYNCTHING_PATH}/cmd/*.go"
)
if(NOT SRC_FILES_SYNCTHING)
message(FATAL_ERROR "No *.go files found in Syncthing checkout \"${CMAKE_CURRENT_SOURCE_DIR}/go/src/github.com/syncthing/syncthing\".")
endif()
list(APPEND SRC_FILES_SYNCTHING "${SYNCTHING_PATH}/lib/auto/gui.files.go")
message(STATUS "Syncthing's go files: ${SRC_FILES_SYNCTHING}")
# generate Syncthing's assets
add_custom_command(
OUTPUT
"${SYNCTHING_PATH}/lib/auto/gui.files.go"
COMMAND
"GOPATH=${GO_DEVELOPMENT_PATH}"
"${GO_BIN}" run ./script/genassets.go gui > lib/auto/gui.files.go
DEPENDS ${SRC_FILES_SYNCTHING_ASSETS}
WORKING_DIRECTORY "${SYNCTHING_PATH}"
COMMENT "Building Syncthing's assets"
)
# compile Syncthing as static library
# FIXME: handle cross-compilation
add_custom_command(
OUTPUT
"${CMAKE_CURRENT_BINARY_DIR}/libsyncthinginternal.a"
"${CMAKE_CURRENT_BINARY_DIR}/libsyncthinginternal.h"
COMMAND
"GOPATH=${GO_DEVELOPMENT_PATH}"
"${GO_BIN}" build -v -buildmode c-archive
-o "${CMAKE_CURRENT_BINARY_DIR}/libsyncthinginternal.a"
./cmd/syncthing
DEPENDS ${SRC_FILES_SYNCTHING}
WORKING_DIRECTORY "${SYNCTHING_PATH}"
COMMENT "Building Syncthing itself"
)
# do not use this library directly but depend on it
list(APPEND PRIVATE_LIBRARIES "${CMAKE_CURRENT_BINARY_DIR}/libsyncthinginternal.a")
# find c++utilities
find_package(c++utilities 4.9.0 REQUIRED)
list(APPEND CMAKE_MODULE_PATH ${CPP_UTILITIES_MODULE_DIRS})
list(APPEND PRIVATE_SHARED_INCLUDE_DIRS ${CPP_UTILITIES_INCLUDE_DIRS})
list(APPEND PRIVATE_STATIC_INCLUDE_DIRS ${CPP_UTILITIES_INCLUDE_DIRS})
# include modules to apply configuration
include(BasicConfig)
include(WindowsResources)
include(LibraryTarget)
include(ConfigHeader)
# create install target for static libsyncthinginternal.a if we're also creating a static libsyncthing.a
if(BUILD_STATIC_LIBS AND NOT META_NO_INSTALL_TARGETS AND ENABLE_INSTALL_TARGETS)
install(
FILES "${CMAKE_CURRENT_BINARY_DIR}/libsyncthinginternal.a"
DESTINATION "lib${SELECTED_LIB_SUFFIX}"
COMPONENT binary
)
endif()