Remove useless and possibly problematic code when handling device events
This commit is contained in:
parent
ae319f604b
commit
3696869a99
|
@ -2013,13 +2013,8 @@ void SyncthingConnection::readDeviceEvent(SyncthingEventId eventId, DateTime eve
|
|||
status = SyncthingDevStatus::Rejected;
|
||||
} else if (eventType == QLatin1String("DeviceResumed")) {
|
||||
paused = false;
|
||||
// FIXME: correct to assume device which has just been resumed is still disconnected?
|
||||
status = SyncthingDevStatus::Disconnected;
|
||||
} else if (eventType == QLatin1String("DeviceDiscovered")) {
|
||||
// we know about this device already, set status anyways because it might still be unknown
|
||||
if (status == SyncthingDevStatus::Unknown) {
|
||||
status = SyncthingDevStatus::Disconnected;
|
||||
}
|
||||
return; // we know about this device already, nothing to do
|
||||
} else {
|
||||
return; // can't handle other event types currently
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue