#ifndef SYNCTHINGWIDGETS_SYNCTHINGLAUNCHER_H #define SYNCTHINGWIDGETS_SYNCTHINGLAUNCHER_H #include "../global.h" #include #include "../../libsyncthing/interface.h" #include #include namespace LibSyncthing { struct RuntimeOptions; } namespace Settings { struct Launcher; } namespace Data { class SYNCTHINGWIDGETS_EXPORT SyncthingLauncher : public QObject { Q_OBJECT Q_PROPERTY(bool running READ isRunning NOTIFY runningChanged) Q_PROPERTY(CppUtilities::DateTime activeSince READ activeSince) Q_PROPERTY(bool manuallyStopped READ isManuallyStopped) Q_PROPERTY(bool emittingOutput READ isEmittingOutput WRITE setEmittingOutput) public: explicit SyncthingLauncher(QObject *parent = nullptr); bool isRunning() const; CppUtilities::DateTime activeSince() const; bool isActiveFor(unsigned int atLeastSeconds) const; bool isManuallyStopped() const; bool isEmittingOutput() const; void setEmittingOutput(bool emittingOutput); LibSyncthing::LogLevel libSyncthingLogLevel() const; void setLibSyncthingLogLevel(LibSyncthing::LogLevel logLevel); static bool isLibSyncthingAvailable(); static SyncthingLauncher *mainInstance(); static void setMainInstance(SyncthingLauncher *mainInstance); static QString libSyncthingVersionInfo(); Q_SIGNALS: void confirmKill(); void runningChanged(bool isRunning); void outputAvailable(const QByteArray &data); void exited(int exitCode, QProcess::ExitStatus exitStatus); void errorOccurred(QProcess::ProcessError error); public Q_SLOTS: void launch(const QString &program, const QStringList &arguments); void launch(const Settings::Launcher &launcherSettings); void launch(const LibSyncthing::RuntimeOptions &runtimeOptions); void terminate(); void kill(); void tearDownLibSyncthing(); private Q_SLOTS: void handleProcessReadyRead(); void handleProcessStateChanged(QProcess::ProcessState newState); void handleProcessFinished(int exitCode, QProcess::ExitStatus exitStatus); void handleLoggingCallback(LibSyncthing::LogLevel, const char *message, std::size_t messageSize); void runLibSyncthing(const LibSyncthing::RuntimeOptions &runtimeOptions); void stopLibSyncthing(); private: void handleOutputAvailable(QByteArray &&data); SyncthingProcess m_process; QFuture m_startFuture; QFuture m_stopFuture; QByteArray m_outputBuffer; CppUtilities::DateTime m_futureStarted; LibSyncthing::LogLevel m_libsyncthingLogLevel; bool m_manuallyStopped; bool m_emittingOutput; bool m_useLibSyncthing; static SyncthingLauncher *s_mainInstance; }; /// \brief Returns whether Syncthing is running. inline bool SyncthingLauncher::isRunning() const { return m_process.isRunning() || m_startFuture.isRunning(); } /// \brief Returns when the Syncthing instance has been started. inline CppUtilities::DateTime SyncthingLauncher::activeSince() const { if (m_process.isRunning()) { return m_process.activeSince(); } else if (m_startFuture.isRunning()) { return m_futureStarted; } return CppUtilities::DateTime(); } /// \brief Checks whether Syncthing is already running for the specified number of seconds. inline bool SyncthingLauncher::isActiveFor(unsigned int atLeastSeconds) const { const auto activeSince(this->activeSince()); return !activeSince.isNull() && (CppUtilities::DateTime::gmtNow() - activeSince).totalSeconds() > atLeastSeconds; } /// \brief Returns whether the Syncthing instance has been manually stopped using SyncthingLauncher::terminate() /// or SyncthingLauncher::kill(). /// \remarks This is resetted when calling SyncthingLauncher::launch(). inline bool SyncthingLauncher::isManuallyStopped() const { return m_manuallyStopped; } /// \brief Returns whether the output/log should be emitted via outputAvailable() signal. inline bool SyncthingLauncher::isEmittingOutput() const { return m_emittingOutput; } /// \brief Returns the log level used for libsyncthing. inline LibSyncthing::LogLevel SyncthingLauncher::libSyncthingLogLevel() const { return m_libsyncthingLogLevel; } /// \brief Sets the log level used for libsyncthing. inline void SyncthingLauncher::setLibSyncthingLogLevel(LibSyncthing::LogLevel logLevel) { m_libsyncthingLogLevel = logLevel; } /// \brief Returns the SyncthingLauncher instance previously assigned via SyncthingLauncher::setMainInstance(). inline SyncthingLauncher *SyncthingLauncher::mainInstance() { return s_mainInstance; } /// \brief Sets the "main" SyncthingLauncher instance and SyncthingProcess::mainInstance() if not already assigned. inline void SyncthingLauncher::setMainInstance(SyncthingLauncher *mainInstance) { if ((s_mainInstance = mainInstance) && !SyncthingProcess::mainInstance()) { SyncthingProcess::setMainInstance(&mainInstance->m_process); } } } // namespace Data #endif // SYNCTHINGWIDGETS_SYNCTHINGLAUNCHER_H