Qt Quick 3D - Offline Shaders Example
Demonstrates the use of the experimental build-time material processing support.
This example uses the build-time infrastructure to perform shader preparation for materials.
Note: Offline processing of materials is considered experimental.
Files:
- lights/CMakeLists.txt
- lights/RotatingTeaPot.qml
- lights/SettingsDrawer.qml
- lights/custom.vert
- lights/lights.pro
- lights/main.cpp
- lights/main.qml
- lights/qml.qrc
Images: