# Maintainer: Martchus # All my PKGBUILDs are managed at https://github.com/Martchus/PKGBUILDs where # you also find the URL of a binary repository. pkgname=qt6-shadertools _qtver=6.0.0 pkgver=${_qtver/-/} pkgrel=1 arch=(x86_64) url='https://www.qt.io' license=(GPL3 LGPL3 FDL custom) pkgdesc='Experimental module providing APIs and a host tool to host tool to perform graphics and compute shader conditioning for the upcoming Qt graphics abstraction layer' depends=(qt6-base) makedepends=(cmake vulkan-headers ninja) groups=(qt6) _pkgfqn="${pkgname/6-/}-everywhere-src-${_qtver}" source=("https://download.qt.io/official_releases/qt/${pkgver%.*}/${_qtver}/submodules/${_pkgfqn}.tar.xz") sha256sums=('4129357f7318c9e7879b2b3570c94e62dedc0d7a5b27f585fc411d5c06d80d35') build() { cmake -G Ninja -B build -S $_pkgfqn cmake --build build } package() { DESTDIR="$pkgdir" cmake --install build # Drop QMAKE_PRL_BUILD_DIR because reference the build dir find "$pkgdir/usr/lib" -type f -name '*.prl' \ -exec sed -i -e '/^QMAKE_PRL_BUILD_DIR/d' {} \; install -d "$pkgdir"/usr/share/licenses ln -s /usr/share/licenses/qt6-base "$pkgdir"/usr/share/licenses/qt6-shadertools }