From bab993b94d807eb01295abd38a4fa9961abba5be Mon Sep 17 00:00:00 2001 From: Martchus Date: Sun, 28 Aug 2016 21:32:45 +0200 Subject: [PATCH] Fix gamemode warning, send no pulsate separately --- blackwidowcontrol.py | 46 +++++++++++++++++++++++++------------------- 1 file changed, 26 insertions(+), 20 deletions(-) diff --git a/blackwidowcontrol.py b/blackwidowcontrol.py index 47c147b..c027ad5 100755 --- a/blackwidowcontrol.py +++ b/blackwidowcontrol.py @@ -27,17 +27,17 @@ class blackwidow(object): if self.device is None: self.device = usb.core.find(idVendor=VENDOR_ID, idProduct=PRODUCT_ID_BLACK_WIDOW_2013) if self.device is None: - LOG("No device found.\n") + LOG("No device found\n") return else: - LOG("Found device Black Widow 2013.\n") + LOG("Found device: Black Widow 2013\n") detected_keyboard = PRODUCT_ID_BLACK_WIDOW_2013 else: - LOG("Found device Black Widow.\n") + LOG("Found device: Black Widow\n") detected_keyboard = PRODUCT_ID_BLACK_WIDOW if self.device.is_kernel_driver_active(USB_INTERFACE): - LOG("Kernel driver active. Detaching it.\n") + LOG("Kernel driver active; detaching it\n") self.device.detach_kernel_driver(USB_INTERFACE) self.kernel_driver_detached = True @@ -74,9 +74,9 @@ class blackwidow(object): try: result = self.device.ctrl_transfer(USB_REQUEST_TYPE, USB_REQUEST, wValue=USB_VALUE, wIndex=USB_INDEX, data_or_wLength=USB_BUFFER) except: - sys.stderr.write("Could not send data.\n") + sys.stderr.write("Could not send data\n") if result == len(USB_BUFFER): - LOG("Data sent successfully.\n") + LOG("Data sent successfully\n") return result if isinstance(c, list): @@ -117,22 +117,28 @@ def main(): LOG("Sending led pulsate command\n") bw.send(pulsate) elif options.led == "bright": - LOG("Sending led bright command\n") - bw.send(no_pulsate + brightness + 'FF') + LOG("Sending no pulsate command and led bright command\n") + bw.send(no_pulsate) + bw.send(brightness + 'FF') elif options.led == "normal": - LOG("Sending led normal command\n") - bw.send(no_pulsate + brightness + 'a8') + LOG("Sending no pulsate command and led normal command\n") + bw.send(no_pulsate) + bw.send(brightness + 'a8') elif options.led == "dim": - LOG("Sending led dim command\n") - bw.send(no_pulsate + brightness + '54') + LOG("Sending no pulsate command and led dim command\n") + bw.send(no_pulsate) + bw.send(brightness + '54') elif options.led == "off": - LOG("Sending led off command\n") - bw.send(no_pulsate + brightness + '00') + LOG("Sending no pulsate command and led off command\n") + bw.send(no_pulsate) + bw.send(brightness + '00') else: try: brightness_level = int(options.led) if brightness_level >= 0 and brightness_level <= 0xFF: - bw.send(no_pulsate + brightness + "{0:#0{1}x}".format(brightness_level,4)[2:]) + LOG("Sending no pulsate command and led command with custom brightness\n") + bw.send(no_pulsate) + bw.send(brightness + "{0:#0{1}x}".format(brightness_level,4)[2:]) else: raise ValueError except ValueError: @@ -144,16 +150,16 @@ def main(): else: if False: # condition for BlackWidow 2016 if options.backlight == "bright": - LOG("Sending led bright command\n") + LOG("Sending blacklight command\n") bw.send(backlight + 'FF') elif options.backlight == "normal": - LOG("Sending led normal command\n") + LOG("Sending blacklight command\n") bw.send(backlight + 'a8') elif options.backlight == "dim": - LOG("Sending led dim command\n") + LOG("Sending blacklight command\n") bw.send(backlight + '54') elif options.backlight == "off": - LOG("Sending led off command\n") + LOG("Sending blacklight command\n") bw.send(backlight + '00') else: try: @@ -170,7 +176,7 @@ def main(): # enable/disable game mode if options.gamemode == "unmodified": pass - if options.gamemode == "on": + elif options.gamemode == "on": bw.send(gamemode + '01') elif options.gamemode == "off": bw.send(gamemode + '00')