cpp-utilities/doc/buildvariables.md

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# Build system
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\brief Documents variables to control the build system and provided CMake
modules
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## Variables passable as CMake arguments
### Useful variables provided by CMake itself
* `CMAKE_INSTALL_PREFIX=path`: specifies the final install prefix (temporary
install prefix is set via `make` argument `DESTDIR=path`)
* `CMAKE_BUILD_TYPE=Release/Debug`: specifies whether to do a debug or a release
build
* `CMAKE_SKIP_BUILD_RPATH=OFF`: ensures the rpath is set in the build tree
* `CMAKE_INSTALL_RPATH=rpath`: sets the rpath used when installing
* `CMAKE_CXX_FLAGS`: sets flags to be passed to the C++ compiler
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### Custom variables
The following variables are read by the CMake modules provided by `c++utilities`
and `qtutilities`.
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None of these are enabled or set by default, unless stated otherwise.
* `LIB_SUFFIX=suffix`: suffix for library install directory
* `LIB_SUFFIX_32=suffix`: suffix for library install directory
* used when building for 32-bit platforms
* overrides general `LIB_SUFFIX` when building for 32-bit platforms
* `LIB_SUFFIX_64=suffix`: suffix for library install directory
* used when building for 64-bit platforms
* overrides general `LIB_SUFFIX` when building for 64-bit platforms
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* `ENABLE_STATIC_LIBS=ON/OFF`: enables building static libs
* `DISABLE_SHARED_LIBS=ON/OFF`: disables building shared libs
* `STATIC_LINKAGE=ON/OFF`: enables linking applications *preferably* against
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static libraries
* by default dynamic libraries are preferred
* only affect building applications
* `STATIC_LIBRARY_LINKAGE=ON/OFF`: enables linking dynamic libraries *preferably*
against static libraries
* by default linking against dynamic libraries is preferred
* only affects building dynamic libraries (static libraries are just archives
of objects and hence *not linked* against their dependencies when being built)
* note that static libraries are always preferred to provide the dependency
of another static library
* eg. linking against static `c++utilities` requires also linking against
its dependency `iconv`; the static version of `iconv` is preferred
* this behaviour has actually nothing to do with `STATIC_LIBRARY_LINKAGE`
and can currently not be controlled
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* `SHELL_COMPLETION_ENABLED=ON/OFF`: enables shell completion in general
(enabled by default)
* `BASH_COMPLETION_ENABLED=ON/OFF`: enables Bash completion (enabled by
default)
* `LOGGING_ENABLED=ON/OFF`: enables further loggin in some applications
* `FORCE_OLD_ABI=ON/OFF`: forces use of old C++ ABI
* sets `_GLIBCXX_USE_CXX11_ABI=0`
* only relevant when using libstdc++
* `EXCLUDE_TESTS_FROM_ALL=ON/OFF`: excludes tests from the all target
(enabled by default)
* `APPEND_GIT_REVISION=ON/OFF`: whether the build script should attempt to
append the Git revision and the latest commit ID to the version
* displayed via `--help`
* enabled by default but has no effect when the source directory is
no Git checkout or Git is not installed
* `CLANG_FORMAT_ENABLED=ON/OFF`: enables tidy target for code formatting via
`clang-format`
* can be made unavailable by setting `META_NO_TIDY` in the project file
* only available if format rules are available
* also enables tidy check executed via `check` target
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* `CMAKE_FORMAT_ENABLED=ON/OFF`: enables tidy target for code formatting via
`cmake-format`
* can be made unavailable by setting `META_NO_TIDY` in the project file
* options can be adjusted by setting `META_CMAKE_FORMAT_OPTIONS` in the
project file
* `CLANG_TIDY_ENABLED=ON/OFF`: enables target `static-check` for static code
analysis with `clang-tidy`
* can be made unavailable by setting `META_NO_STATIC_ANALYSIS` in the
project file
* `CLANG_SOURCE_BASED_COVERAGE_ENABLED=ON/OFF`: enables `coverage` target to
determine source-based test coverage using Clang/llvm
* only available when building with Clang under UNIX
* coverage report is stored in build directory
* `ENABLE_INSTALL_TARGETS=ON/OFF`: enables creation of install targets (enabled
by default)
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* `ENABLE_ESCAPE_CODES_BY_DEAULT`: enables use of escape codes for formatted
output by default
* enabled by default
* see ApplicationUtilities::NoColorArgument and EscapeCodes::enabled
* has to be set when building `c++utilities`; projects using that build of
`c++utilities` will then use this default
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* `USE_NATIVE_FILE_BUFFER=ON/OFF`: use native functions to open file streams
* Allows opening files which have non-ASCII in the path under Windows.
* Allows to use native file descriptors which is required to open files
from URLs provided by Android's Storage Access Framework.
* Changing this option alters the ABI of `c++utilities` and other libraries
exposing that ABI (eg. `tagparser` and `passwordfile`).
* This feature is implemented in `c++utilities`, so the option must be specified
when building `c++utilities`. Specifying it only when building eg. `tagparser`
has *no* effect.
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#### Variables for specifying location of 3rd party dependencies
The build script tries to find the required dependencies at standard loctions
using the CMake functions
[`find_library`](https://cmake.org/cmake/help/latest/command/find_library.html)
and
[`find_package`](https://cmake.org/cmake/help/latest/command/find_package.html).
The behaviour of those functions can be controlled by setting some variables, eg.
using a toolchain file. Checkout the CMake documentation for this.
If the detection does not work as expected or a library from a non-standard
location should be used, the following variables can be used to specify
the location of libraries and include directories directly:
* `dependency_DYNAMIC_LIB`: specifies the locations of the dynamic libraries
for *dependency*
* `dependency_STATIC_LIB`: specifies the locations of the static libraries
for *dependency*
* `dependency_DYNAMIC_INCLUDE_DIR`: specifies the locations of the additional
include directories required for using the dynamic version of the *dependency*
* `dependency_STATIC_INCLUDE_DIR`: specifies the locations of the additional
include directories required for using the static version of the *dependency*
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*Note about Qt*: Qt modules are always configured using the CMake packages via
`find_package`. So using the variables described above to specify a custom location
does not work. Instead, the variables `CMAKE_FIND_ROOT_PATH` or `CMAKE_PREFIX_PATH`
can be used to specify the install prefix of the Qt build to use. Set `QT_LINKAGE`
to `STATIC` if it is a static build of Qt.
##### Examples
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Example of passing location of dynamic `iconv` and `zlib` to CMake:
```
/opt/osxcross/bin/x86_64-apple-darwin15-cmake \
-Diconv_DYNAMIC_LIB:FILEPATH=/opt/osxcross/SDK/MacOSX10.11.sdk/usr/lib/libiconv.2.tbd \
-Diconv_DYNAMIC_INCLUDE_DIR:PATH=/opt/osxcross/SDK/MacOSX10.11.sdk/usr/include \
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-Dz_DYNAMIC_LIB:FILEPATH=/opt/osxcross/SDK/MacOSX10.11.sdk/usr/lib/libz.1.tbd \
-Dz_DYNAMIC_INCLUDE_DIR:PATH=/opt/osxcross/SDK/MacOSX10.11.sdk/usr/include \
...
```
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Here's an example of passing the location of the Android SDK/NDK to compile for Android.
This time the `iconv` library is located by specifying its install prefix via
`CMAKE_FIND_ROOT_PATH`. The include directories are not automatically added for that
library, so this must still be done manually:
```
_android_arch=arm64-v8a
cmake \
-DCMAKE_SYSTEM_NAME=Android \
-DCMAKE_SYSTEM_VERSION=21 \
-DCMAKE_ANDROID_ARCH_ABI=$_android_arch \
-DCMAKE_ANDROID_NDK=/opt/android-ndk \
-DCMAKE_ANDROID_SDK=/opt/android-sdk \
-DCMAKE_ANDROID_STL_TYPE=gnustl_shared \
-DCMAKE_INSTALL_PREFIX=/opt/android-libs/$_android_arch \
-DCMAKE_FIND_ROOT_PATH="/opt/android-ndk/sysroot;/opt/android-libs/$_android_arch" \
-Diconv_DYNAMIC_INCLUDE_DIR="/opt/android-libs/$_android_arch/include" \
-Diconv_STATIC_INCLUDE_DIR="/opt/android-libs/$_android_arch/include" \
...
```
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#### Windows specific
* `FORCE_UTF8_CODEPAGE=ON/OFF`: forces use of UTF-8 codepage in terminal
* `WINDOWS_RESOURCES_ENABLED=ON/OFF`: enables creating resources for
application meta data and icon (enabled by default)
#### MacOS specific
* `BUNDLE_INSTALL_DESTINATION=/some/path`: specifies the install destination for
application bundles; if not specified, the default bin directory is used
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#### Qt specific
* `WIDGETS_GUI=ON/OFF`: enables Qt Widgets GUI for projects where it is
available and optional
* `QUICK_GUI=ON/OFF`: enables Qt Quick GUI for projects where it is available
and optional
* `BUILTIN_TRANSLATIONS=ON/OFF`: enables built-in translations in applications
* `BUILTIN_ICON_THEMES=breeze;breeze-dark;...`: specifies icon themes to
built-in
* `BUILTIN_ICON_THEMES_IN_LIBRARIES=breeze;breeze-dark;...`: same as above but
also affects libraries
* `SVG_SUPPORT=ON/OFF`: enables linking against the static SVG image format
plugin
* enabled by default
* requires the Qt Svg module
* only relevant when using static Qt
* `SVG_ICON_SUPPORT=ON/OFF`: enables linking against the static SVG icon engine
plugin provided by the Qt Svg module
* enabled by default
* requires the Qt Svg module
* only relevant when using static Qt
* required to use Breeze icon theme (or any other SVG icon theme)
* `IMAGE_FORMAT_SUPPORT`: enables linking against the specified static image
format plugins
* comma-separated list
* by default set to "Gif;ICO;Jpeg", so support for Gif, ICO and Jpeg is
enabled by default
* note that PNG support is not provided via a plugin, so it should be
always available and not be affected by this option
* further image formats require building the plugins contained by the
additional `qtimageformats` repository
* only relevant when using static Qt
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* `WEBVIEW_PROVIDER=auto/webkit/webengine/none`: specifies the Qt module to use
for the web view
* `JS_PROVIDER=auto/script/qml/none`: specifies the Qt module to use
for the JavaScript engine
* `QT_LINKAGE=AUTO_LINKAGE/STATIC/SHARED`: specifies whether to use static
or shared version of Qt (only works with Qt packages provided in the AUR)
* `ADDITIONAL_QT_MODULES=Network;Concurrent;...`: specifies additional Qt
modules to link against (only use for modules which can not be added
automatically)
## Variables to be set in project file
The following variables are read by the CMake modules provided by c++utilities
and qtutilities.
### Meta-data and overall project configuration
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* `META_PROJECT_NAME=name`: specifies the project name which is used as the
application/library name, mustn't contain spaces
* `META_APP_NAME=The Name`: specifies a more readible version of the project
name used for instance in about dialog and desktop file
* `META_APP_AUTHOR`: specifies the author shown in for instance in about
dialog
* `META_APP_DESCRIPTION`: specifies a description shown for instance in about
dialog and desktop file
* `META_GENERIC_NAME`: specifies a generic name for the desktop file
* `META_VERSION_MAJOR/MINOR/PATCH=number`: specifies the application/library
version, default is 0
* `META_PROJECT_TYPE=application/library/plugin/qtplugin`: specifies whether
to build an application, a library or a plugin
* `META_CXX_STANDARD=11/14/..`: specifies the C++ version, default is 14
* `META_NO_TIDY`: disables availability of enabling formatting via
`CLANG_FORMAT_ENABLED` for this project
* `META_NO_INSTALL_TARGETS`: the project is not meant to be installed, eg.
private test helper; prevents creation of install targets
* `META_ADD_DEFAULT_CPP_UNIT_TEST_APPLICATION`: implicitely add a source file
with a main()-entry point to test target for running CppUnit test cases
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### Files
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* `HEADER_FILES`/`SRC_FILES`: specifies C++ header/source files
* `TEST_HEADER_FILES`/`TEST_SRC_FILES`: specifies C++ header/source files of the
tests
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* `TS_FILES`: specifies Qt translations
* `RES_FILES`: specifies Qt resource files
* `DBUS_FILES`: specifies files for Qt DBus
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* `WIDGETS_HEADER_FILES`/`WIDGETS_SRC_FILES`: specifies C++ header/source files
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only required for Qt Widgets GUI
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* `QML_HEADER_FILES`/`QML_SRC_FILES`/`QML_RES_FILES`: specifies C++
header/source files and Qt resouce files only required for Qt Quick GUI
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* `DOC_FILES`: additional markdown files to be inlcuded in the documentation
created via Doxygen; the first file is used as the main page
* `DOC_ONLY_FILES`: specifies documentation-only files
* `REQUIRED_ICONS`: names of the icons required by the application and the
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used libraries (can be generated with
[findicons](https://github.com/Martchus/findicons))
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* `CMAKE_MODULE_FILES`/`CMAKE_TEMPLATE_FILES`: specifies CMake modules/templates
provides by the project; those files are installed so they can be used by
other projects
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### Additional build variables
* `META_PRIVATE/PUBLIC_COMPILE_DEFINITIONS`: specifies private/public compile
definitions
* `LIBRARIES`: specifies libraries to link against
* `META_PUBLIC_QT_MODULES`: specifies Qt modules used in the public library
interface
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* `META_PUBLIC_SHARED_LIB_DEPENDS`: specifies shared libraries used in the public
library interface
* `META_PUBLIC_STATIC_LIB_DEPENDS`: specifies static libraries used in the public
library interface
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## Provided modules
c++utilities and qtutilities provide CMake modules to reduce boilerplate code
in the CMake files of my projects. Those modules implement the functionality
controlled by the variables documented above. Most important modules are:
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* `BaseConfig`: does basic configuration, reads most of the `META`-variables
* `QtConfig`: does basic Qt-related configuration, reads most of the Qt-specific
variables documented above
* `QtGuiConfig`: does Qt-related configuration for building a Qt Widgets or
Qt Quick based GUI application/library
* must be included *before* `QtConfig`
* `WebViewProviderConfig`: configures the webview provider
* used by Tag Editor and Syncthing Tray to select between Qt WebEngine,
Qt WebKit or disabling the built-in webview
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* `LibraryTarget`: does further configuration for building dynamic and static
libraries and plugins; `META_PROJECT_TYPE` can be left empty or set explicitely
to `library`
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* `AppTarget`: does further configuration for building an application;
`META_PROJECT_TYPE` must be set to `application`
* `ShellCompletion`: enables shell completion
* only works when using the argument parser provided by the
`ApplicationUtilities::ArgumentParser` class of course
* `TestTarget`: adds the test target `check`
* `check` target is *not* required by target `all`
* test target uses files specified in `TEST_HEADER_FILES`/`TEST_SRC_FILES`
variables
* test target will automatically link against `cppunit` which is the test
framework used by all my projects; set `META_NO_CPP_UNIT=OFF` in the project
file to prevent this
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* `AndroidApk`: adds a target to create an APK package for Android using
androiddeployqt
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* `Doxygen`: adds a target to generate documentation using Doxygen
* `WindowsResources`: handles creation of Windows resources to set application
meta data and icon, ignored on other platforms
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* `ConfigHeader`: generates `resources/config.h`, must be included as the last
module (when all configuration is done)
Since those modules make use of the variables explained above, the modules must
be included *after* setting those variables. The inclusion order of the modules
matters as well.
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For an example, checkout the project file of c++utilities itself. The project
files of [Syncthing Tray](https://github.com/Martchus/syncthingtray) should
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cover everything (library, plugin, application, tests, desktop file, Qt
resources and translations, ...).