When updating uuid, update the bitmap as well - internal bitmaps.

Otherwise when you "--update==uuid" an array with an internal
bitmap, it will break, badly.

Signed-off-by: Neil Brown <neilb@suse.de>
This commit is contained in:
Neil Brown 2006-05-16 05:52:51 +00:00
parent 120230a4fc
commit 14263cf12c
2 changed files with 82 additions and 9 deletions

View File

@ -430,6 +430,11 @@ static int update_super0(struct mdinfo *info, void *sbv, char *update, char *dev
sb->set_uuid1 = info->uuid[1];
sb->set_uuid2 = info->uuid[2];
sb->set_uuid3 = info->uuid[3];
if (sb->state & (1<<MD_SB_BITMAP_PRESENT)) {
struct bitmap_super_s *bm;
bm = (struct bitmap_super_s*)(sb+1);
uuid_from_super0((int*)bm->uuid, sbv);
}
}
if (strcmp(update, "_reshape_progress")==0)
sb->reshape_position = info->reshape_progress;
@ -549,6 +554,12 @@ static int store_super0(struct supertype *st, int fd, void *sbv)
if (write(fd, super, sizeof(*super)) != sizeof(*super))
return 4;
if (super->state & (1<<MD_SB_BITMAP_PRESENT)) {
struct bitmap_super_s * bm = (struct bitmap_super_s*)(super+1);
if (__le32_to_cpu(bm->magic) == BITMAP_MAGIC)
write(fd, bm, sizeof(*bm));
}
fsync(fd);
return 0;
}
@ -596,8 +607,8 @@ static int compare_super0(void **firstp, void *secondv)
if (second->md_magic != MD_SB_MAGIC)
return 1;
if (!first) {
first = malloc(MD_SB_BYTES);
memcpy(first, second, MD_SB_BYTES);
first = malloc(MD_SB_BYTES + sizeof(struct bitmap_super_s));
memcpy(first, second, MD_SB_BYTES + sizeof(struct bitmap_super_s));
*firstp = first;
return 0;
}
@ -632,6 +643,8 @@ static int load_super0(struct supertype *st, int fd, void **sbp, char *devname)
unsigned long long dsize;
unsigned long long offset;
mdp_super_t *super;
int uuid[4];
struct bitmap_super_s *bsb;
#ifdef BLKGETSIZE64
if (ioctl(fd, BLKGETSIZE64, &dsize) != 0)
@ -701,6 +714,27 @@ static int load_super0(struct supertype *st, int fd, void **sbp, char *devname)
st->max_devs = MD_SB_DISKS;
}
/* Now check on the bitmap superblock */
if ((super->state & (1<<MD_SB_BITMAP_PRESENT)) == 0)
return 0;
/* Read the bitmap superblock and make sure it looks
* valid. If it doesn't clear the bit. An --assemble --force
* should get that written out.
*/
if (read(fd, super+1, sizeof(struct bitmap_super_s))
!= sizeof(struct bitmap_super_s))
goto no_bitmap;
uuid_from_super0(uuid, super);
bsb = (struct bitmap_super_s *)(super+1);
if (__le32_to_cpu(bsb->magic) != BITMAP_MAGIC ||
memcmp(bsb->uuid, uuid, 16) != 0)
goto no_bitmap;
return 0;
no_bitmap:
super->state &= ~(1<<MD_SB_BITMAP_PRESENT);
return 0;
}

View File

@ -476,8 +476,14 @@ static int update_super1(struct mdinfo *info, void *sbv, char *update, char *dev
/* make sure resync happens */
sb->resync_offset = ~0ULL;
}
if (strcmp(update, "uuid") == 0)
if (strcmp(update, "uuid") == 0) {
memcpy(sb->set_uuid, info->uuid, 16);
if (__le32_to_cpu(sb->feature_map)&MD_FEATURE_BITMAP_OFFSET) {
struct bitmap_super_s *bm;
bm = (struct bitmap_super_s*)(sbv+1024);
memcpy(bm->uuid, info->uuid, 16);
}
}
if (strcmp(update, "_reshape_progress")==0)
sb->reshape_position = __cpu_to_le64(info->reshape_progress);
@ -569,6 +575,8 @@ static void add_to_super1(void *sbv, mdu_disk_info_t *dk)
*rp = 0xfffe;
}
static void locate_bitmap1(struct supertype *st, int fd, void *sbv);
static int store_super1(struct supertype *st, int fd, void *sbv)
{
struct mdp_superblock_1 *sb = sbv;
@ -632,6 +640,14 @@ static int store_super1(struct supertype *st, int fd, void *sbv)
if (write(fd, sb, sbsize) != sbsize)
return 4;
if (sb->feature_map & __cpu_to_le32(MD_FEATURE_BITMAP_OFFSET)) {
struct bitmap_super_s *bm = (struct bitmap_super_s*)
((char*)sb)+1024;
if (__le32_to_cpu(bm->magic) == BITMAP_MAGIC) {
locate_bitmap1(st, fd, sbv);
write(fd, bm, sizeof(*bm));
}
}
fsync(fd);
return 0;
}
@ -777,8 +793,8 @@ static int compare_super1(void **firstp, void *secondv)
return 1;
if (!first) {
first = malloc(1024);
memcpy(first, second, 1024);
first = malloc(1024+sizeof(bitmap_super_t));
memcpy(first, second, 1024+sizeof(bitmap_super_t));
*firstp = first;
return 0;
}
@ -801,7 +817,8 @@ static int load_super1(struct supertype *st, int fd, void **sbp, char *devname)
unsigned long long dsize;
unsigned long long sb_offset;
struct mdp_superblock_1 *super;
int uuid[4];
struct bitmap_super_s *bsb;
if (st->ss == NULL) {
@ -860,7 +877,7 @@ static int load_super1(struct supertype *st, int fd, void **sbp, char *devname)
/*
* Calculate the position of the superblock.
* It is always aligned to a 4K boundary and
* depeding on minor_version, it can be:
* depending on minor_version, it can be:
* 0: At least 8K, but less than 12K, from end of device
* 1: At start of device
* 2: 4K from start of device.
@ -924,6 +941,28 @@ static int load_super1(struct supertype *st, int fd, void **sbp, char *devname)
return 2;
}
*sbp = super;
/* Now check on the bitmap superblock */
if ((__le32_to_cpu(super->feature_map)&MD_FEATURE_BITMAP_OFFSET) == 0)
return 0;
/* Read the bitmap superblock and make sure it looks
* valid. If it doesn't clear the bit. An --assemble --force
* should get that written out.
*/
locate_bitmap1(st, fd, super);
if (read(fd, ((char*)super)+1024, sizeof(struct bitmap_super_s))
!= sizeof(struct bitmap_super_s))
goto no_bitmap;
uuid_from_super1(uuid, super);
bsb = (struct bitmap_super_s *)(((char*)super)+1024);
if (__le32_to_cpu(bsb->magic) != BITMAP_MAGIC ||
memcmp(bsb->uuid, uuid, 16) != 0)
goto no_bitmap;
return 0;
no_bitmap:
super->feature_map = __cpu_to_le32(__le32_to_cpu(super->feature_map) & ~1);
return 0;
}
@ -1041,7 +1080,7 @@ add_internal_bitmap1(struct supertype *st, void *sbv,
}
void locate_bitmap1(struct supertype *st, int fd, void *sbv)
static void locate_bitmap1(struct supertype *st, int fd, void *sbv)
{
unsigned long long offset;
struct mdp_superblock_1 *sb;
@ -1061,7 +1100,7 @@ void locate_bitmap1(struct supertype *st, int fd, void *sbv)
lseek64(fd, offset<<9, 0);
}
int write_bitmap1(struct supertype *st, int fd, void *sbv)
static int write_bitmap1(struct supertype *st, int fd, void *sbv)
{
struct mdp_superblock_1 *sb = sbv;
bitmap_super_t *bms = (bitmap_super_t*)(((char*)sb)+1024);