Reuse calc_bitmap_size to reduce code size

We can use the new added calc_bitmap_size func to remove some
redundant lines.

Signed-off-by: Guoqing Jiang <gqjiang@suse.com>
Signed-off-by: NeilBrown <neilb@suse.de>
This commit is contained in:
Guoqing Jiang 2015-06-10 13:42:13 +08:00 committed by NeilBrown
parent 7e6e839a26
commit 4a3d29edce
1 changed files with 2 additions and 10 deletions

View File

@ -698,12 +698,8 @@ static int copy_metadata1(struct supertype *st, int from, int to)
/* have the header, can calculate
* correct bitmap bytes */
bitmap_super_t *bms;
int bits;
bms = (void*)buf;
bits = __le64_to_cpu(bms->sync_size) / (__le32_to_cpu(bms->chunksize)>>9);
bytes = (bits+7) >> 3;
bytes += sizeof(bitmap_super_t);
bytes = ROUND_UP(bytes, 512);
bytes = calc_bitmap_size(bms, 512);
if (n > bytes)
n = bytes;
}
@ -2258,11 +2254,7 @@ static int write_bitmap1(struct supertype *st, int fd, enum bitmap_update update
memset(buf, 0xff, 4096);
memcpy(buf, (char *)bms, sizeof(bitmap_super_t));
towrite = __le64_to_cpu(bms->sync_size) / (__le32_to_cpu(bms->chunksize)>>9);
towrite = (towrite+7) >> 3; /* bits to bytes */
towrite += sizeof(bitmap_super_t);
/* we need the bitmaps to be at 4k boundary */
towrite = ROUND_UP(towrite, 4096);
towrite = calc_bitmap_size(bms, 4096);
while (towrite > 0) {
n = towrite;
if (n > 4096)