Reuse calc_bitmap_size to reduce code size
We can use the new added calc_bitmap_size func to remove some redundant lines. Signed-off-by: Guoqing Jiang <gqjiang@suse.com> Signed-off-by: NeilBrown <neilb@suse.de>
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12
super1.c
12
super1.c
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@ -698,12 +698,8 @@ static int copy_metadata1(struct supertype *st, int from, int to)
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/* have the header, can calculate
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* correct bitmap bytes */
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bitmap_super_t *bms;
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int bits;
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bms = (void*)buf;
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bits = __le64_to_cpu(bms->sync_size) / (__le32_to_cpu(bms->chunksize)>>9);
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bytes = (bits+7) >> 3;
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bytes += sizeof(bitmap_super_t);
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bytes = ROUND_UP(bytes, 512);
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bytes = calc_bitmap_size(bms, 512);
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if (n > bytes)
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n = bytes;
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}
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@ -2258,11 +2254,7 @@ static int write_bitmap1(struct supertype *st, int fd, enum bitmap_update update
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memset(buf, 0xff, 4096);
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memcpy(buf, (char *)bms, sizeof(bitmap_super_t));
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towrite = __le64_to_cpu(bms->sync_size) / (__le32_to_cpu(bms->chunksize)>>9);
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towrite = (towrite+7) >> 3; /* bits to bytes */
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towrite += sizeof(bitmap_super_t);
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/* we need the bitmaps to be at 4k boundary */
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towrite = ROUND_UP(towrite, 4096);
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towrite = calc_bitmap_size(bms, 4096);
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while (towrite > 0) {
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n = towrite;
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if (n > 4096)
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