Assemble: merge to large 'if' statements.
In assemble, we see (inside a 'for' loop): if (condition) { lots of stuff } else something small thing if (same condition) { lots more stuff break; } where 'condition' cannot be changed in the middle. So simplify this to if (condition) { lots of stuff small thing lots more stuff break; } something small thing which duplicates the small thing, but provides much conceptual simplicity. Signed-off-by: NeilBrown <neilb@suse.de>
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Assemble.c
34
Assemble.c
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@ -402,22 +402,11 @@ int Assemble(struct supertype *st, char *mddev,
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if (tmpdev->content == NULL)
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tmpdev->used = 2;
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} else if (ident->container || ident->member) {
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/* No chance of this matching if we don't have
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* a container */
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if (report_missmatch)
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fprintf(stderr, Name "%s is not a container, and one is required.\n",
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devname);
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goto loop;
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}
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if (!ident_matches(ident, content, tst,
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homehost, update,
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report_missmatch ? devname : NULL))
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goto loop;
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if (!ident_matches(ident, content, tst,
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homehost, update,
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report_missmatch ? devname : NULL))
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goto loop;
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if (tst->ss->container_content
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&& tst->loaded_container) {
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/* we have the one container we need, don't keep
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* looking. If the chosen member is active, skip.
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*/
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@ -466,6 +455,21 @@ int Assemble(struct supertype *st, char *mddev,
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content->text_version, devname);
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break;
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}
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if (ident->container || ident->member) {
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/* No chance of this matching if we don't have
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* a container */
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if (report_missmatch)
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fprintf(stderr, Name "%s is not a container, and one is required.\n",
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devname);
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goto loop;
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}
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if (!ident_matches(ident, content, tst,
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homehost, update,
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report_missmatch ? devname : NULL))
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goto loop;
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if (st == NULL)
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st = dup_super(tst);
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if (st->minor_version == -1)
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