Improve contrast of current note when stopped when using light theme
The contrast of the bright orange on the white background was not optimal. The blue has a much better contrast and is in accordance with the playing zone highlighting.
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@ -60,7 +60,7 @@ void ColorTheme::load(BuiltInColorTheme builtInColorTheme)
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noteColorDim = CColor(0.4, 0.4, 0.4); // grey
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playedGoodColor = CColor(0.5, 0.6, 1.0); // purple
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playedBadColor = CColor(0.8, 0.3, 0.8); // orange
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playedStoppedColor = CColor(1.0, 0.8, 0.0); // bright orange
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playedStoppedColor = CColor(0.0, 0.0, 0.75); // blue
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backgroundColor = CColor(1.0, 1.0, 1.0); // white
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barMarkerColor = CColor(0.7, 0.7, 0.7);
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beatMarkerColor = CColor(0.8, 0.8, 0.8);
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