Improve contrast of current note when stopped when using light theme

The contrast of the bright orange on the white background was not optimal.
The blue has a much better contrast and is in accordance with the playing
zone highlighting.
This commit is contained in:
Martchus 2024-01-20 15:58:25 +01:00
parent b31b3e78ea
commit 2ddf663237
1 changed files with 1 additions and 1 deletions

View File

@ -60,7 +60,7 @@ void ColorTheme::load(BuiltInColorTheme builtInColorTheme)
noteColorDim = CColor(0.4, 0.4, 0.4); // grey
playedGoodColor = CColor(0.5, 0.6, 1.0); // purple
playedBadColor = CColor(0.8, 0.3, 0.8); // orange
playedStoppedColor = CColor(1.0, 0.8, 0.0); // bright orange
playedStoppedColor = CColor(0.0, 0.0, 0.75); // blue
backgroundColor = CColor(1.0, 1.0, 1.0); // white
barMarkerColor = CColor(0.7, 0.7, 0.7);
beatMarkerColor = CColor(0.8, 0.8, 0.8);