137 lines
3.6 KiB
C++
137 lines
3.6 KiB
C++
/*********************************************************************************/
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/*!
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@file Draw.h
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@brief .
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@author L. J. Barman
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Copyright (c) 2008-2020, L. J. Barman and others, all rights reserved
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This file is part of the PianoBooster application
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PianoBooster is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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PianoBooster is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with PianoBooster. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*********************************************************************************/
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#ifndef __DRAW_H__
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#define __DRAW_H__
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#ifdef __APPLE__
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#include <OpenGL/gl.h>
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#include <OpenGL/glu.h>
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#else
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#include <GL/gl.h>
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#include <GL/glu.h>
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#endif
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#ifndef NO_USE_FTGL
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#include <FTGL/ftgl.h>
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#endif
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#include <QObject>
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#include <QFile>
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#include <QApplication>
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#define HORIZONTAL_SPACING_FACTOR (0.75f) // defines the speed of the scrolling
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#define FONT_SIZE 16
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#include "StavePosition.h"
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#include "Symbol.h"
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class CSettings;
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class CSlot;
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class CScrollProperties
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{
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public:
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CScrollProperties()
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{
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m_horizontal = false;
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}
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bool horizontal() { return m_horizontal; }
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private:
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bool m_horizontal;
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};
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class CDraw : public QObject
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{
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public:
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CDraw(CSettings* settings);
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~CDraw(){
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#ifndef NO_USE_FTGL
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if (font!=nullptr) delete font;
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#endif
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}
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void scrollVertex(float x, float y)
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{
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if (m_scrollProperties->horizontal())
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glVertex2f (x,y);
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else
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glVertex2f (y,x);
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}
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void drawSymbol(CSymbol symbol, float x, float y, CSlot* slot = 0);
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void drawSymbol(CSymbol symbol, float x);
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void drawSlot(CSlot* slot);
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static void setDisplayHand(whichPart_t hand)
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{
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m_displayHand = hand;
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m_forceCompileRedraw = 1;
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}
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static whichPart_t getDisplayHand() {return m_displayHand;}
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static void drColor(CColor color) { glColor3f(color.red, color.green, color.blue);}
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static void forceCompileRedraw(int value = 1) { m_forceCompileRedraw = value; }
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protected:
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static whichPart_t m_displayHand;
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static int getCompileRedrawCount() { return m_forceCompileRedraw; }
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void oneLine(float x1, float y1, float x2, float y2);
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void drawStaves(float startX, float endX);
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void drawKeySignature(int key);
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void drawNoteName(int midiNote, float x, float y, int type);
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#ifndef NO_USE_FTGL
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void renderText(float x, float y, const char* s);
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#endif
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CSettings* m_settings;
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private:
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Q_OBJECT
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void drawStaveNoteName(CSymbol symbol, float x, float y);
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bool drawNote(CSymbol* symbol, float x, float y, CSlot* slot, CColor color, bool playable);
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void checkAccidental(CSymbol symbol, float x, float y);
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void drawStaveExtentsion(CSymbol symbol, float x, int noteWidth, bool playable);
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static int m_forceCompileRedraw;
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const static int m_beatMarkerHeight = 10; // The height of the beat markers in the stave positions
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CScrollProperties *m_scrollProperties;
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CScrollProperties m_scrollPropertiesHorizontal;
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CScrollProperties m_scrollPropertiesVertical;
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#ifndef NO_USE_FTGL
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FTFont *font;
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#endif
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};
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#endif //__DRAW_H__
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