Add global renderer instance to allow accessing renderer of icon engine
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@ -22,14 +22,11 @@ class QT_FORK_AWESOME_ICON_ENGINE_EXPORT ForkAwesomeIconEnginePlugin : public QI
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public:
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QIconEngine *create(const QString &filename = QString()) override;
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private:
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const Renderer m_renderer;
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};
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QIconEngine *ForkAwesomeIconEnginePlugin::create(const QString &file)
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{
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auto *const engine = new IconEngine(m_renderer);
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auto *const engine = new IconEngine(Renderer::global());
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if (!file.isNull()) {
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engine->addFile(file, QSize(), QIcon::Normal, QIcon::Off);
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}
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@ -113,4 +113,13 @@ QPixmap Renderer::pixmap(Icon icon, const QSize &size, const QColor &color) cons
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return pixmap(QChar(static_cast<IconBaseType>(icon)), size, color);
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}
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/*!
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* \brief Returns the global instance (which is so far only used by the icon engine plugin).
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*/
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Renderer &Renderer::global()
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{
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static auto globalRenderer = Renderer();
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return globalRenderer;
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}
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} // namespace QtForkAwesome
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@ -33,6 +33,8 @@ public:
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QPixmap pixmap(QChar icon, const QSize &size, const QColor &color) const;
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QPixmap pixmap(Icon icon, const QSize &size, const QColor &color) const;
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static Renderer &global();
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private:
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std::unique_ptr<Renderer::InternalData> m_d;
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};
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