lib/osutil: Use x/sys/windows for SetLowPriority

This commit is contained in:
greatroar 2021-11-27 12:51:46 +01:00 committed by Jakob Borg
parent e7620e951d
commit eb857dbc45
1 changed files with 5 additions and 29 deletions

View File

@ -7,43 +7,19 @@
package osutil
import (
"syscall"
"github.com/pkg/errors"
)
const (
// https://docs.microsoft.com/windows/win32/api/processthreadsapi/nf-processthreadsapi-setpriorityclass
aboveNormalPriorityClass = 0x00008000
belowNormalPriorityClass = 0x00004000
highPriorityClass = 0x00000080
idlePriorityClass = 0x00000040
normalPriorityClass = 0x00000020
processModeBackgroundBegin = 0x00100000
processModeBackgroundEnd = 0x00200000
realtimePriorityClass = 0x00000100
"golang.org/x/sys/windows"
)
// SetLowPriority lowers the process CPU scheduling priority, and possibly
// I/O priority depending on the platform and OS.
func SetLowPriority() error {
modkernel32 := syscall.NewLazyDLL("kernel32.dll")
setPriorityClass := modkernel32.NewProc("SetPriorityClass")
if err := setPriorityClass.Find(); err != nil {
return errors.Wrap(err, "find proc")
}
handle, err := syscall.GetCurrentProcess()
handle, err := windows.GetCurrentProcess()
if err != nil {
return errors.Wrap(err, "get process handler")
return errors.Wrap(err, "get process handle")
}
defer syscall.CloseHandle(handle)
defer windows.CloseHandle(handle)
res, _, err := setPriorityClass.Call(uintptr(handle), belowNormalPriorityClass)
if res != 0 {
// "If the function succeeds, the return value is nonzero."
return nil
}
err = windows.SetPriorityClass(handle, windows.BELOW_NORMAL_PRIORITY_CLASS)
return errors.Wrap(err, "set priority class") // wraps nil as nil
}