// Copyright (C) 2015 The Syncthing Authors. // // This Source Code Form is subject to the terms of the Mozilla Public // License, v. 2.0. If a copy of the MPL was not distributed with this file, // You can obtain one at https://mozilla.org/MPL/2.0/. package model import ( "time" "github.com/syncthing/syncthing/lib/events" "github.com/syncthing/syncthing/lib/sync" ) type folderState int const ( FolderIdle folderState = iota FolderScanning FolderScanWaiting FolderSyncWaiting FolderSyncPreparing FolderSyncing FolderError ) func (s folderState) String() string { switch s { case FolderIdle: return "idle" case FolderScanning: return "scanning" case FolderScanWaiting: return "scan-waiting" case FolderSyncWaiting: return "sync-waiting" case FolderSyncPreparing: return "sync-preparing" case FolderSyncing: return "syncing" case FolderError: return "error" default: return "unknown" } } type stateTracker struct { folderID string evLogger events.Logger mut sync.Mutex current folderState err error changed time.Time } func newStateTracker(id string, evLogger events.Logger) stateTracker { return stateTracker{ folderID: id, evLogger: evLogger, mut: sync.NewMutex(), } } // setState sets the new folder state, for states other than FolderError. func (s *stateTracker) setState(newState folderState) { if newState == FolderError { panic("must use setError") } s.mut.Lock() defer s.mut.Unlock() if newState == s.current { return } /* This should hold later... if s.current != FolderIdle && (newState == FolderScanning || newState == FolderSyncing) { panic("illegal state transition " + s.current.String() + " -> " + newState.String()) } */ eventData := map[string]interface{}{ "folder": s.folderID, "to": newState.String(), "from": s.current.String(), } if !s.changed.IsZero() { eventData["duration"] = time.Since(s.changed).Seconds() } s.current = newState s.changed = time.Now() s.evLogger.Log(events.StateChanged, eventData) } // getState returns the current state, the time when it last changed, and the // current error or nil. func (s *stateTracker) getState() (current folderState, changed time.Time, err error) { s.mut.Lock() current, changed, err = s.current, s.changed, s.err s.mut.Unlock() return } // setError sets the folder state to FolderError with the specified error or // to FolderIdle if the error is nil func (s *stateTracker) setError(err error) { s.mut.Lock() defer s.mut.Unlock() eventData := map[string]interface{}{ "folder": s.folderID, "from": s.current.String(), } if err != nil { eventData["error"] = err.Error() s.current = FolderError } else { s.current = FolderIdle } eventData["to"] = s.current.String() if !s.changed.IsZero() { eventData["duration"] = time.Since(s.changed).Seconds() } s.err = err s.changed = time.Now() s.evLogger.Log(events.StateChanged, eventData) }