syncthing/lib/osutil/lowprio_windows.go

50 lines
1.5 KiB
Go

// Copyright (C) 2018 The Syncthing Authors.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
// You can obtain one at https://mozilla.org/MPL/2.0/.
package osutil
import (
"syscall"
"github.com/pkg/errors"
)
const (
// https://docs.microsoft.com/windows/win32/api/processthreadsapi/nf-processthreadsapi-setpriorityclass
aboveNormalPriorityClass = 0x00008000
belowNormalPriorityClass = 0x00004000
highPriorityClass = 0x00000080
idlePriorityClass = 0x00000040
normalPriorityClass = 0x00000020
processModeBackgroundBegin = 0x00100000
processModeBackgroundEnd = 0x00200000
realtimePriorityClass = 0x00000100
)
// SetLowPriority lowers the process CPU scheduling priority, and possibly
// I/O priority depending on the platform and OS.
func SetLowPriority() error {
modkernel32 := syscall.NewLazyDLL("kernel32.dll")
setPriorityClass := modkernel32.NewProc("SetPriorityClass")
if err := setPriorityClass.Find(); err != nil {
return errors.Wrap(err, "find proc")
}
handle, err := syscall.GetCurrentProcess()
if err != nil {
return errors.Wrap(err, "get process handler")
}
defer syscall.CloseHandle(handle)
res, _, err := setPriorityClass.Call(uintptr(handle), belowNormalPriorityClass)
if res != 0 {
// "If the function succeeds, the return value is nonzero."
return nil
}
return errors.Wrap(err, "set priority class") // wraps nil as nil
}