SphereGeometry QML Type

SphereGeometry allows creation of a sphere in 3D space. More...

Import Statement: import Qt3D.Extras 2.7
Instantiates: QSphereGeometry

Properties

Detailed Description

The SphereGeometry type is most commonly used internally by the SphereMesh type but can also be used in custom GeometryRenderer types.

Property Documentation

generateTangents : bool

Holds the value of the automatic tangent vectors generation flag. Tangent vectors are orthogonal to normal vectors.


indexAttribute : Attribute [read-only]

Holds the geometry index attribute.


normalAttribute : Attribute [read-only]

Holds the geometry normal attribute.


positionAttribute : Attribute [read-only]

Holds the geometry position attribute.


radius : real

Holds the radius of the sphere.


rings : int

Holds the number of rings in the sphere.


slices : int

Holds the number of slices in the sphere.


tangentAttribute : Attribute [read-only]

Holds the geometry tangent attribute.


texCoordAttribute : Attribute [read-only]

Holds the geometry texture coordinate attribute.