QRhiD3D12NativeHandles Struct
Holds the D3D12 device used by the QRhi. More...
Header: | #include <QRhiD3D12NativeHandles> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS Gui) target_link_libraries(mytarget PRIVATE Qt6::Gui) |
qmake: | QT += gui |
Inherits: | QRhiNativeHandles |
Public Variables
qint32 | adapterLuidHigh |
quint32 | adapterLuidLow |
void * | commandQueue |
void * | dev |
int | minimumFeatureLevel |
Detailed Description
Note: The class uses void *
as the type since including the COM-based d3d12.h
headers is not acceptable here. The actual types are ID3D12Device *
and ID3D12CommandQueue *
.
Note: This is a RHI API with limited compatibility guarantees, see QRhi for details.