TriggerBody QML Type

Reports when objects enter a given volume. More...

Import Statement: import QtQuick3D.Physics
Since: Qt 6.4
Inherits:

PhysicsNode

Properties

Signals

Detailed Description

This type defines a trigger body. A trigger body is a body that does not interact physically but is used to detect when objects intersect with its volume.

Property Documentation

collisionCount : int

This property returns the number of bodies currently colliding with the trigger body.


Signal Documentation

bodyEntered(PhysicsNode *body)

This signal is emitted when the trigger body is penetrated by the specified body.

Note: The corresponding handler is onBodyEntered.


bodyExited(PhysicsNode *body)

This signal is emitted when the trigger body is no longer penetrated by the specified body.

Note: The corresponding handler is onBodyExited.