Use `makeNativePath()` instead of `u8path()`
On non-Windows platforms the internal representation used for paths is the configured native (narrow) character set. Most of the time that's UTF-8 but only on Windows UTF-8 is *always* used for the internal representation.
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@ -4,6 +4,7 @@
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#include <c++utilities/conversion/stringbuilder.h>
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#include <c++utilities/conversion/stringconversion.h>
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#include <c++utilities/io/path.h>
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#include <cstdio>
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#include <filesystem>
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@ -60,8 +61,8 @@ void restoreOriginalFileFromBackupFile(
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backupStream.exceptions(ios_base::badbit | ios_base::failbit);
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// check whether backup file actually exists and close the backup stream afterwards
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const auto originalPathForOpen = std::filesystem::u8path(BasicFileInfo::pathForOpen(originalPath));
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const auto backupPathForOpen = std::filesystem::u8path(BasicFileInfo::pathForOpen(backupPath));
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const auto originalPathForOpen = std::filesystem::path(makeNativePath(BasicFileInfo::pathForOpen(originalPath)));
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const auto backupPathForOpen = std::filesystem::path(makeNativePath(BasicFileInfo::pathForOpen(backupPath)));
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auto ec = std::error_code();
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if (!std::filesystem::exists(backupPathForOpen, ec) && !ec) {
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throw std::ios_base::failure("Backup/temporary file has not been created.");
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@ -111,7 +112,7 @@ void createBackupFile(const std::string &backupDir, const std::string &originalP
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NativeFileStream &backupStream)
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{
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// determine dirs
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const auto backupDirRelative = std::filesystem::u8path(backupDir).is_relative();
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const auto backupDirRelative = std::filesystem::path(makeNativePath(backupDir)).is_relative();
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const auto originalDir = backupDirRelative ? BasicFileInfo::containingDirectory(originalPath) : string();
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// determine the backup path
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@ -142,7 +143,7 @@ void createBackupFile(const std::string &backupDir, const std::string &originalP
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}
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// test whether the backup path is still unused; otherwise continue loop
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if (!std::filesystem::exists(std::filesystem::u8path(BasicFileInfo::pathForOpen(backupPath)), ec)) {
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if (!std::filesystem::exists(makeNativePath(BasicFileInfo::pathForOpen(backupPath)), ec)) {
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break;
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}
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}
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@ -153,8 +154,8 @@ void createBackupFile(const std::string &backupDir, const std::string &originalP
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}
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// rename original file
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const auto u8originalPath = std::filesystem::u8path(originalPath);
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const auto backupPathForOpen = std::filesystem::u8path(BasicFileInfo::pathForOpen(backupPath));
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const auto u8originalPath = std::filesystem::path(makeNativePath(originalPath));
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const auto backupPathForOpen = std::filesystem::path(makeNativePath(BasicFileInfo::pathForOpen(backupPath)));
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std::filesystem::rename(u8originalPath, backupPathForOpen, ec);
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if (ec) {
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// try making a copy instead, maybe backup dir is on another partition
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@ -199,7 +200,7 @@ void createBackupFileCanonical(const std::string &backupDir, std::string &origin
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CppUtilities::NativeFileStream &originalStream, CppUtilities::NativeFileStream &backupStream)
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{
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auto ec = std::error_code();
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if (const auto canonicalPath = std::filesystem::canonical(std::filesystem::u8path(BasicFileInfo::pathForOpen(originalPath)), ec); !ec) {
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if (const auto canonicalPath = std::filesystem::canonical(makeNativePath(BasicFileInfo::pathForOpen(originalPath)), ec); !ec) {
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originalPath = canonicalPath.string();
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} else {
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throw std::ios_base::failure("Unable to canonicalize path of original file before rewriting it: " + ec.message());
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