Skeleton QML Type

Defines a skeletal animation hierarchy. More...

Import Statement: import QtQuick3D
Inherits:

Node

Detailed Description

A skeleton defines how a model can be animated using skeletal animation. It contains a hierarchy of Joint nodes. Each joint can be transformed for a skinning animation.

 Skeleton {
     id: qmlskeleton
     Joint {
         id: joint0
         index: 0
         skeletonRoot: qmlskeleton
         Joint {
             id: joint1
             index: 1
             skeletonRoot: qmlskeleton
         }
     }
 }

See also Joint::skeletonRoot, Model::skeleton, and Qt Quick 3D - Simple Skinning Example#skeleton-and-joint-hierarchy.