gui, lib/connections: Let the backend decide whether connection is local (fixes #8686) (#8694)

* lib/connections: Cache isLAN decision for later external access.

The check whether a remote device's address is on a local network
currently happens when handling the Hello message, to configure the
limiters.  Save the result to the ConnectionInfo and pass it out as
part of the model's ConnectionInfo struct in ConnectionStats().

* gui: Use provided connection attribute to distinguish LAN / WAN.

Replace the dumb IP address check which didn't catch common cases and
actually could contradict what the backend decided.  That could have
been confusing if the GUI says WAN, but the limiter is not actually
applied because the backend thinks it's a LAN.

Add strings for QUIC and relay connections to also differentiate
between LAN and WAN.

* gui: Redefine reception level icons for all connection types.

Move the mapping to the JS code, as it is much easier to handle
multiple switch cases by fall-through there.

QUIC is regarded no less than TCP anymore.  LAN and WAN make the
difference between levels 4 / 3 and 2 / 1:

{TCP,QUIC} LAN --> {TCP,QUIC} WAN --> Relay LAN --> Relay WAN -->
Disconnected.
This commit is contained in:
André Colomb 2022-11-28 09:28:33 +01:00 committed by GitHub
parent d16c0652f7
commit ab0eb909a2
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GPG Key ID: 4AEE18F83AFDEB23
9 changed files with 247 additions and 24 deletions

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@ -751,12 +751,8 @@
<span ng-switch-when="disconnected-inactive"><span class="hidden-xs" translate>Disconnected (Inactive)</span><span class="visible-xs" aria-label="{{'Disconnected (Inactive)' | translate}}"><i class="fas fa-fw fa-power-off"></i></span></span>
<span ng-switch-when="unused-disconnected"><span class="hidden-xs" translate>Disconnected (Unused)</span><span class="visible-xs" aria-label="{{'Disconnected (Unused)' | translate}}"><i class="fas fa-fw fa-unlink"></i></span></span>
</span>
<span ng-switch="rdConnType(deviceCfg.deviceID)" class="remote-devices-panel">
<span ng-switch-when="tcplan" class="reception reception-4 reception-theme"></span>
<span ng-switch-when="tcpwan" class="reception reception-3 reception-theme"></span>
<span ng-switch-when="quic" class="reception reception-2 reception-theme"></span>
<span ng-switch-when="relay" class="reception reception-1 reception-theme"></span>
<span ng-switch-when="disconnected" class="reception reception-0 reception-theme"></span>
<span class="remote-devices-panel">
<span ng-class="rdConnTypeIcon(rdConnType(deviceCfg.deviceID))" class="reception reception-theme"></span>
</span>
</span>
<div class="panel-title-text">{{deviceName(deviceCfg)}}</div>
@ -849,7 +845,7 @@
</tr>
<tr ng-if="connections[deviceCfg.deviceID].connected">
<th><span class="reception reception-4 reception-theme"></span>&nbsp;<span translate>Connection Type</span></th>
<td ng-if="connections[deviceCfg.deviceID].connected" class="text-right">
<td class="text-right">
<span tooltip data-original-title="{{rdConnDetails(rdConnType(deviceCfg.deviceID))}}">
{{rdConnTypeString(rdConnType(deviceCfg.deviceID))}}
</span>

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@ -1203,24 +1203,27 @@ angular.module('syncthing.core')
$scope.rdConnType = function (deviceID) {
var conn = $scope.connections[deviceID];
if (!conn) return "-1";
if (conn.type.indexOf('relay') === 0) return "relay";
if (conn.type.indexOf('quic') === 0) return "quic";
if (conn.type.indexOf('tcp') === 0) return "tcp" + rdAddrType(conn.address);
return "disconnected";
}
var type = "disconnected";
if (conn.type.indexOf('relay') === 0) type = "relay";
else if (conn.type.indexOf('quic') === 0) type = "quic";
else if (conn.type.indexOf('tcp') === 0) type = "tcp";
else return type;
function rdAddrType(address) {
var re = /(^(?:127\.|0?10\.|172\.0?1[6-9]\.|172\.0?2[0-9]\.|172\.0?3[01]\.|192\.168\.|169\.254\.|::1|[fF][cCdD][0-9a-fA-F]{2}:|[fF][eE][89aAbB][0-9a-fA-F]:))/
if (re.test(address)) return "lan";
return "wan";
if (conn.isLocal) type += "lan";
else type += "wan";
return type;
}
$scope.rdConnTypeString = function (type) {
switch (type) {
case "relay":
return $translate.instant('Relay');
case "quic":
return $translate.instant('QUIC');
case "relaywan":
return $translate.instant('Relay WAN');
case "relaylan":
return $translate.instant('Relay LAN');
case "quicwan":
return $translate.instant('QUIC WAN');
case "quiclan":
return $translate.instant('QUIC LAN');
case "tcpwan":
return $translate.instant('TCP WAN');
case "tcplan":
@ -1230,11 +1233,30 @@ angular.module('syncthing.core')
}
}
$scope.rdConnTypeIcon = function (type) {
switch (type) {
case "tcplan":
case "quiclan":
return "reception-4";
case "tcpwan":
case "quicwan":
return "reception-3";
case "relaylan":
return "reception-2";
case "relaywan":
return "reception-1";
case "disconnected":
return "reception-0";
}
}
$scope.rdConnDetails = function (type) {
switch (type) {
case "relay":
case "relaylan":
case "relaywan":
return $translate.instant('Connections via relays might be rate limited by the relay');
case "quic":
case "quiclan":
case "quicwan":
return $translate.instant('QUIC connections are in most cases considered suboptimal');
case "tcpwan":
return $translate.instant('Using a direct TCP connection over WAN');

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@ -403,11 +403,13 @@ func (s *service) handleHellos(ctx context.Context) error {
continue
}
// Determine only once whether a connection is considered local
// according to our configuration, then cache the decision.
c.isLocal = s.isLAN(c.RemoteAddr())
// Wrap the connection in rate limiters. The limiter itself will
// keep up with config changes to the rate and whether or not LAN
// connections are limited.
isLAN := s.isLAN(c.RemoteAddr())
rd, wr := s.limiter.getLimiters(remoteID, c, isLAN)
rd, wr := s.limiter.getLimiters(remoteID, c, c.IsLocal())
protoConn := protocol.NewConnection(remoteID, rd, wr, c, s.model, c, deviceCfg.Compression, s.cfg.FolderPasswords(remoteID))
go func() {

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@ -39,6 +39,7 @@ type tlsConn interface {
type internalConn struct {
tlsConn
connType connType
isLocal bool
priority int
establishedAt time.Time
}
@ -107,6 +108,10 @@ func (c internalConn) Type() string {
return c.connType.String()
}
func (c internalConn) IsLocal() bool {
return c.isLocal
}
func (c internalConn) Priority() int {
return c.priority
}

View File

@ -709,6 +709,7 @@ type ConnectionInfo struct {
Address string `json:"address"`
ClientVersion string `json:"clientVersion"`
Type string `json:"type"`
IsLocal bool `json:"isLocal"`
Crypto string `json:"crypto"`
}
@ -739,6 +740,7 @@ func (m *model) ConnectionStats() map[string]interface{} {
}
if conn, ok := m.conn[device]; ok {
ci.Type = conn.Type()
ci.IsLocal = conn.IsLocal()
ci.Crypto = conn.Crypto()
ci.Connected = ok
ci.Statistics = conn.Statistics()

View File

@ -28,6 +28,16 @@ type mockedConnectionInfo struct {
establishedAtReturnsOnCall map[int]struct {
result1 time.Time
}
IsLocalStub func() bool
isLocalMutex sync.RWMutex
isLocalArgsForCall []struct {
}
isLocalReturns struct {
result1 bool
}
isLocalReturnsOnCall map[int]struct {
result1 bool
}
PriorityStub func() int
priorityMutex sync.RWMutex
priorityArgsForCall []struct {
@ -188,6 +198,59 @@ func (fake *mockedConnectionInfo) EstablishedAtReturnsOnCall(i int, result1 time
}{result1}
}
func (fake *mockedConnectionInfo) IsLocal() bool {
fake.isLocalMutex.Lock()
ret, specificReturn := fake.isLocalReturnsOnCall[len(fake.isLocalArgsForCall)]
fake.isLocalArgsForCall = append(fake.isLocalArgsForCall, struct {
}{})
stub := fake.IsLocalStub
fakeReturns := fake.isLocalReturns
fake.recordInvocation("IsLocal", []interface{}{})
fake.isLocalMutex.Unlock()
if stub != nil {
return stub()
}
if specificReturn {
return ret.result1
}
return fakeReturns.result1
}
func (fake *mockedConnectionInfo) IsLocalCallCount() int {
fake.isLocalMutex.RLock()
defer fake.isLocalMutex.RUnlock()
return len(fake.isLocalArgsForCall)
}
func (fake *mockedConnectionInfo) IsLocalCalls(stub func() bool) {
fake.isLocalMutex.Lock()
defer fake.isLocalMutex.Unlock()
fake.IsLocalStub = stub
}
func (fake *mockedConnectionInfo) IsLocalReturns(result1 bool) {
fake.isLocalMutex.Lock()
defer fake.isLocalMutex.Unlock()
fake.IsLocalStub = nil
fake.isLocalReturns = struct {
result1 bool
}{result1}
}
func (fake *mockedConnectionInfo) IsLocalReturnsOnCall(i int, result1 bool) {
fake.isLocalMutex.Lock()
defer fake.isLocalMutex.Unlock()
fake.IsLocalStub = nil
if fake.isLocalReturnsOnCall == nil {
fake.isLocalReturnsOnCall = make(map[int]struct {
result1 bool
})
}
fake.isLocalReturnsOnCall[i] = struct {
result1 bool
}{result1}
}
func (fake *mockedConnectionInfo) Priority() int {
fake.priorityMutex.Lock()
ret, specificReturn := fake.priorityReturnsOnCall[len(fake.priorityArgsForCall)]
@ -460,6 +523,8 @@ func (fake *mockedConnectionInfo) Invocations() map[string][][]interface{} {
defer fake.cryptoMutex.RUnlock()
fake.establishedAtMutex.RLock()
defer fake.establishedAtMutex.RUnlock()
fake.isLocalMutex.RLock()
defer fake.isLocalMutex.RUnlock()
fake.priorityMutex.RLock()
defer fake.priorityMutex.RUnlock()
fake.remoteAddrMutex.RLock()

View File

@ -94,6 +94,16 @@ type Connection struct {
indexUpdateReturnsOnCall map[int]struct {
result1 error
}
IsLocalStub func() bool
isLocalMutex sync.RWMutex
isLocalArgsForCall []struct {
}
isLocalReturns struct {
result1 bool
}
isLocalReturnsOnCall map[int]struct {
result1 bool
}
PriorityStub func() int
priorityMutex sync.RWMutex
priorityArgsForCall []struct {
@ -639,6 +649,59 @@ func (fake *Connection) IndexUpdateReturnsOnCall(i int, result1 error) {
}{result1}
}
func (fake *Connection) IsLocal() bool {
fake.isLocalMutex.Lock()
ret, specificReturn := fake.isLocalReturnsOnCall[len(fake.isLocalArgsForCall)]
fake.isLocalArgsForCall = append(fake.isLocalArgsForCall, struct {
}{})
stub := fake.IsLocalStub
fakeReturns := fake.isLocalReturns
fake.recordInvocation("IsLocal", []interface{}{})
fake.isLocalMutex.Unlock()
if stub != nil {
return stub()
}
if specificReturn {
return ret.result1
}
return fakeReturns.result1
}
func (fake *Connection) IsLocalCallCount() int {
fake.isLocalMutex.RLock()
defer fake.isLocalMutex.RUnlock()
return len(fake.isLocalArgsForCall)
}
func (fake *Connection) IsLocalCalls(stub func() bool) {
fake.isLocalMutex.Lock()
defer fake.isLocalMutex.Unlock()
fake.IsLocalStub = stub
}
func (fake *Connection) IsLocalReturns(result1 bool) {
fake.isLocalMutex.Lock()
defer fake.isLocalMutex.Unlock()
fake.IsLocalStub = nil
fake.isLocalReturns = struct {
result1 bool
}{result1}
}
func (fake *Connection) IsLocalReturnsOnCall(i int, result1 bool) {
fake.isLocalMutex.Lock()
defer fake.isLocalMutex.Unlock()
fake.IsLocalStub = nil
if fake.isLocalReturnsOnCall == nil {
fake.isLocalReturnsOnCall = make(map[int]struct {
result1 bool
})
}
fake.isLocalReturnsOnCall[i] = struct {
result1 bool
}{result1}
}
func (fake *Connection) Priority() int {
fake.priorityMutex.Lock()
ret, specificReturn := fake.priorityReturnsOnCall[len(fake.priorityArgsForCall)]
@ -1111,6 +1174,8 @@ func (fake *Connection) Invocations() map[string][][]interface{} {
defer fake.indexMutex.RUnlock()
fake.indexUpdateMutex.RLock()
defer fake.indexUpdateMutex.RUnlock()
fake.isLocalMutex.RLock()
defer fake.isLocalMutex.RUnlock()
fake.priorityMutex.RLock()
defer fake.priorityMutex.RUnlock()
fake.remoteAddrMutex.RLock()

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@ -30,6 +30,16 @@ type ConnectionInfo struct {
establishedAtReturnsOnCall map[int]struct {
result1 time.Time
}
IsLocalStub func() bool
isLocalMutex sync.RWMutex
isLocalArgsForCall []struct {
}
isLocalReturns struct {
result1 bool
}
isLocalReturnsOnCall map[int]struct {
result1 bool
}
PriorityStub func() int
priorityMutex sync.RWMutex
priorityArgsForCall []struct {
@ -190,6 +200,59 @@ func (fake *ConnectionInfo) EstablishedAtReturnsOnCall(i int, result1 time.Time)
}{result1}
}
func (fake *ConnectionInfo) IsLocal() bool {
fake.isLocalMutex.Lock()
ret, specificReturn := fake.isLocalReturnsOnCall[len(fake.isLocalArgsForCall)]
fake.isLocalArgsForCall = append(fake.isLocalArgsForCall, struct {
}{})
stub := fake.IsLocalStub
fakeReturns := fake.isLocalReturns
fake.recordInvocation("IsLocal", []interface{}{})
fake.isLocalMutex.Unlock()
if stub != nil {
return stub()
}
if specificReturn {
return ret.result1
}
return fakeReturns.result1
}
func (fake *ConnectionInfo) IsLocalCallCount() int {
fake.isLocalMutex.RLock()
defer fake.isLocalMutex.RUnlock()
return len(fake.isLocalArgsForCall)
}
func (fake *ConnectionInfo) IsLocalCalls(stub func() bool) {
fake.isLocalMutex.Lock()
defer fake.isLocalMutex.Unlock()
fake.IsLocalStub = stub
}
func (fake *ConnectionInfo) IsLocalReturns(result1 bool) {
fake.isLocalMutex.Lock()
defer fake.isLocalMutex.Unlock()
fake.IsLocalStub = nil
fake.isLocalReturns = struct {
result1 bool
}{result1}
}
func (fake *ConnectionInfo) IsLocalReturnsOnCall(i int, result1 bool) {
fake.isLocalMutex.Lock()
defer fake.isLocalMutex.Unlock()
fake.IsLocalStub = nil
if fake.isLocalReturnsOnCall == nil {
fake.isLocalReturnsOnCall = make(map[int]struct {
result1 bool
})
}
fake.isLocalReturnsOnCall[i] = struct {
result1 bool
}{result1}
}
func (fake *ConnectionInfo) Priority() int {
fake.priorityMutex.Lock()
ret, specificReturn := fake.priorityReturnsOnCall[len(fake.priorityArgsForCall)]
@ -462,6 +525,8 @@ func (fake *ConnectionInfo) Invocations() map[string][][]interface{} {
defer fake.cryptoMutex.RUnlock()
fake.establishedAtMutex.RLock()
defer fake.establishedAtMutex.RUnlock()
fake.isLocalMutex.RLock()
defer fake.isLocalMutex.RUnlock()
fake.priorityMutex.RLock()
defer fake.priorityMutex.RUnlock()
fake.remoteAddrMutex.RLock()

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@ -162,6 +162,7 @@ type Connection interface {
type ConnectionInfo interface {
Type() string
Transport() string
IsLocal() bool
RemoteAddr() net.Addr
Priority() int
String() string