Remove useless and possibly problematic code when handling device events
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@ -2013,13 +2013,8 @@ void SyncthingConnection::readDeviceEvent(SyncthingEventId eventId, DateTime eve
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status = SyncthingDevStatus::Rejected;
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status = SyncthingDevStatus::Rejected;
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} else if (eventType == QLatin1String("DeviceResumed")) {
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} else if (eventType == QLatin1String("DeviceResumed")) {
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paused = false;
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paused = false;
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// FIXME: correct to assume device which has just been resumed is still disconnected?
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status = SyncthingDevStatus::Disconnected;
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} else if (eventType == QLatin1String("DeviceDiscovered")) {
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} else if (eventType == QLatin1String("DeviceDiscovered")) {
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// we know about this device already, set status anyways because it might still be unknown
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return; // we know about this device already, nothing to do
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if (status == SyncthingDevStatus::Unknown) {
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status = SyncthingDevStatus::Disconnected;
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}
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} else {
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} else {
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return; // can't handle other event types currently
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return; // can't handle other event types currently
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}
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}
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