syncthingtray/connector/syncthingprocess.cpp

61 lines
1.4 KiB
C++

#include "./syncthingprocess.h"
#include <QTimer>
namespace Data {
SyncthingProcess::SyncthingProcess(QObject *parent) :
QProcess(parent)
{
setProcessChannelMode(QProcess::MergedChannels);
connect(this, static_cast<void(SyncthingProcess::*)(int exitCode, QProcess::ExitStatus exitStatus)>(&SyncthingProcess::finished), this, &SyncthingProcess::handleFinished);
}
void SyncthingProcess::restartSyncthing(const QString &cmd)
{
if(state() == QProcess::Running) {
m_cmd = cmd;
// give Syncthing 5 seconds to terminate, otherwise kill it
QTimer::singleShot(5000, this, SLOT(killToRestart()));
terminate();
} else {
startSyncthing(cmd);
}
}
void SyncthingProcess::startSyncthing(const QString &cmd)
{
if(state() == QProcess::NotRunning) {
if(cmd.isEmpty()) {
start(QProcess::ReadOnly);
} else {
start(cmd, QProcess::ReadOnly);
}
}
}
void SyncthingProcess::handleFinished(int exitCode, QProcess::ExitStatus exitStatus)
{
Q_UNUSED(exitCode)
Q_UNUSED(exitStatus)
if(!m_cmd.isEmpty()) {
startSyncthing(m_cmd);
m_cmd.clear();
}
}
void SyncthingProcess::killToRestart()
{
if(!m_cmd.isEmpty()) {
kill();
}
}
SyncthingProcess &syncthingProcess()
{
static SyncthingProcess process;
return process;
}
} // namespace Data